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  /external/swiftshader/third_party/LLVM/lib/Transforms/Scalar/
BasicBlockPlacement.cpp 42 struct BlockPlacement : public FunctionPass {
44 BlockPlacement() : FunctionPass(ID) {
78 char BlockPlacement::ID = 0;
79 INITIALIZE_PASS_BEGIN(BlockPlacement, "block-placement",
82 INITIALIZE_PASS_END(BlockPlacement, "block-placement",
85 FunctionPass *llvm::createBlockPlacementPass() { return new BlockPlacement(); }
87 bool BlockPlacement::runOnFunction(Function &F) {
104 void BlockPlacement::PlaceBlocks(BasicBlock *BB) {
  /external/swiftshader/third_party/LLVM/include/llvm/Transforms/
Scalar.h 248 // BlockPlacement - This pass reorders basic blocks in order to increase the

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