1 /* 2 * Copyright (C) 2002 Jason Edmeades 3 * 4 * This library is free software; you can redistribute it and/or 5 * modify it under the terms of the GNU Lesser General Public 6 * License as published by the Free Software Foundation; either 7 * version 2.1 of the License, or (at your option) any later version. 8 * 9 * This library is distributed in the hope that it will be useful, 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 12 * Lesser General Public License for more details. 13 * 14 * You should have received a copy of the GNU Lesser General Public 15 * License along with this library; if not, write to the Free Software 16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA 17 */ 18 19 #ifndef __WINE_D3D8CAPS_H 20 #define __WINE_D3D8CAPS_H 21 22 #ifdef __i386__ 23 #include <pshpack4.h> 24 #endif 25 26 /* 27 * Definitions 28 */ 29 30 #define D3DCAPS_READ_SCANLINE 0x20000 31 32 #define D3DCURSORCAPS_COLOR 1 33 #define D3DCURSORCAPS_LOWRES 2 34 35 #define D3DDEVCAPS_EXECUTESYSTEMMEMORY 0x0000010 36 #define D3DDEVCAPS_EXECUTEVIDEOMEMORY 0x0000020 37 #define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x0000040 38 #define D3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x0000080 39 #define D3DDEVCAPS_TEXTURESYSTEMMEMORY 0x0000100 40 #define D3DDEVCAPS_TEXTUREVIDEOMEMORY 0x0000200 41 #define D3DDEVCAPS_DRAWPRIMTLVERTEX 0x0000400 42 #define D3DDEVCAPS_CANRENDERAFTERFLIP 0x0000800 43 #define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x0001000 44 #define D3DDEVCAPS_DRAWPRIMITIVES2 0x0002000 45 #define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x0004000 46 #define D3DDEVCAPS_DRAWPRIMITIVES2EX 0x0008000 47 #define D3DDEVCAPS_HWTRANSFORMANDLIGHT 0x0010000 48 #define D3DDEVCAPS_CANBLTSYSTONONLOCAL 0x0020000 49 #define D3DDEVCAPS_HWRASTERIZATION 0x0080000 50 #define D3DDEVCAPS_PUREDEVICE 0x0100000 51 #define D3DDEVCAPS_QUINTICRTPATCHES 0x0200000 52 #define D3DDEVCAPS_RTPATCHES 0x0400000 53 #define D3DDEVCAPS_RTPATCHHANDLEZERO 0x0800000 54 #define D3DDEVCAPS_NPATCHES 0x1000000 55 56 #define D3DFVFCAPS_TEXCOORDCOUNTMASK 0x00FFFF 57 #define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x080000 58 #define D3DFVFCAPS_PSIZE 0x100000 59 60 #define D3DLINECAPS_TEXTURE 0x01 61 #define D3DLINECAPS_ZTEST 0x02 62 #define D3DLINECAPS_BLEND 0x04 63 #define D3DLINECAPS_ALPHACMP 0x08 64 #define D3DLINECAPS_FOG 0x10 65 66 #define D3DPBLENDCAPS_ZERO 0x0001 67 #define D3DPBLENDCAPS_ONE 0x0002 68 #define D3DPBLENDCAPS_SRCCOLOR 0x0004 69 #define D3DPBLENDCAPS_INVSRCCOLOR 0x0008 70 #define D3DPBLENDCAPS_SRCALPHA 0x0010 71 #define D3DPBLENDCAPS_INVSRCALPHA 0x0020 72 #define D3DPBLENDCAPS_DESTALPHA 0x0040 73 #define D3DPBLENDCAPS_INVDESTALPHA 0x0080 74 #define D3DPBLENDCAPS_DESTCOLOR 0x0100 75 #define D3DPBLENDCAPS_INVDESTCOLOR 0x0200 76 #define D3DPBLENDCAPS_SRCALPHASAT 0x0400 77 #define D3DPBLENDCAPS_BOTHSRCALPHA 0x0800 78 #define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x1000 79 80 #define D3DPCMPCAPS_NEVER 0x01 81 #define D3DPCMPCAPS_LESS 0x02 82 #define D3DPCMPCAPS_EQUAL 0x04 83 #define D3DPCMPCAPS_LESSEQUAL 0x08 84 #define D3DPCMPCAPS_GREATER 0x10 85 #define D3DPCMPCAPS_NOTEQUAL 0x20 86 #define D3DPCMPCAPS_GREATEREQUAL 0x40 87 #define D3DPCMPCAPS_ALWAYS 0x80 88 89 #define D3DPMISCCAPS_MASKZ 0x0002 90 #define D3DPMISCCAPS_LINEPATTERNREP 0x0004 91 #define D3DPMISCCAPS_CULLNONE 0x0010 92 #define D3DPMISCCAPS_CULLCW 0x0020 93 #define D3DPMISCCAPS_CULLCCW 0x0040 94 #define D3DPMISCCAPS_COLORWRITEENABLE 0x0080 95 #define D3DPMISCCAPS_CLIPPLANESCALEDPOINTS 0x0100 96 #define D3DPMISCCAPS_CLIPTLVERTS 0x0200 97 #define D3DPMISCCAPS_TSSARGTEMP 0x0400 98 #define D3DPMISCCAPS_BLENDOP 0x0800 99 100 #define D3DPRASTERCAPS_DITHER 0x00000001 101 #define D3DPRASTERCAPS_PAT 0x00000008 102 #define D3DPRASTERCAPS_ZTEST 0x00000010 103 #define D3DPRASTERCAPS_FOGVERTEX 0x00000080 104 #define D3DPRASTERCAPS_FOGTABLE 0x00000100 105 #define D3DPRASTERCAPS_ANTIALIASEDGES 0x00001000 106 #define D3DPRASTERCAPS_MIPMAPLODBIAS 0x00002000 107 #define D3DPRASTERCAPS_ZBIAS 0x00004000 108 #define D3DPRASTERCAPS_ZBUFFERLESSHSR 0x00008000 109 #define D3DPRASTERCAPS_FOGRANGE 0x00010000 110 #define D3DPRASTERCAPS_ANISOTROPY 0x00020000 111 #define D3DPRASTERCAPS_WBUFFER 0x00040000 112 #define D3DPRASTERCAPS_WFOG 0x00100000 113 #define D3DPRASTERCAPS_ZFOG 0x00200000 114 #define D3DPRASTERCAPS_COLORPERSPECTIVE 0x00400000 115 #define D3DPRASTERCAPS_STRETCHBLTMULTISAMPLE 0x00800000 116 117 #define D3DPRESENT_INTERVAL_DEFAULT 0x00000000 118 #define D3DPRESENT_INTERVAL_ONE 0x00000001 119 #define D3DPRESENT_INTERVAL_TWO 0x00000002 120 #define D3DPRESENT_INTERVAL_THREE 0x00000004 121 #define D3DPRESENT_INTERVAL_FOUR 0x00000008 122 #define D3DPRESENT_INTERVAL_IMMEDIATE 0x80000000 123 124 #define D3DPSHADECAPS_COLORGOURAUDRGB 0x00008 125 #define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x00200 126 #define D3DPSHADECAPS_ALPHAGOURAUDBLEND 0x04000 127 #define D3DPSHADECAPS_FOGGOURAUD 0x80000 128 129 #define D3DPTADDRESSCAPS_WRAP 0x01 130 #define D3DPTADDRESSCAPS_MIRROR 0x02 131 #define D3DPTADDRESSCAPS_CLAMP 0x04 132 #define D3DPTADDRESSCAPS_BORDER 0x08 133 #define D3DPTADDRESSCAPS_INDEPENDENTUV 0x10 134 #define D3DPTADDRESSCAPS_MIRRORONCE 0x20 135 136 #define D3DPTEXTURECAPS_PERSPECTIVE 0x00001 137 #define D3DPTEXTURECAPS_POW2 0x00002 138 #define D3DPTEXTURECAPS_ALPHA 0x00004 139 #define D3DPTEXTURECAPS_SQUAREONLY 0x00020 140 #define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00040 141 #define D3DPTEXTURECAPS_ALPHAPALETTE 0x00080 142 #define D3DPTEXTURECAPS_NONPOW2CONDITIONAL 0x00100 143 #define D3DPTEXTURECAPS_PROJECTED 0x00400 144 #define D3DPTEXTURECAPS_CUBEMAP 0x00800 145 #define D3DPTEXTURECAPS_VOLUMEMAP 0x02000 146 #define D3DPTEXTURECAPS_MIPMAP 0x04000 147 #define D3DPTEXTURECAPS_MIPVOLUMEMAP 0x08000 148 #define D3DPTEXTURECAPS_MIPCUBEMAP 0x10000 149 #define D3DPTEXTURECAPS_CUBEMAP_POW2 0x20000 150 #define D3DPTEXTURECAPS_VOLUMEMAP_POW2 0x40000 151 152 #define D3DPTFILTERCAPS_MINFPOINT 0x00000100 153 #define D3DPTFILTERCAPS_MINFLINEAR 0x00000200 154 #define D3DPTFILTERCAPS_MINFANISOTROPIC 0x00000400 155 #define D3DPTFILTERCAPS_MIPFPOINT 0x00010000 156 #define D3DPTFILTERCAPS_MIPFLINEAR 0x00020000 157 #define D3DPTFILTERCAPS_MAGFPOINT 0x01000000 158 #define D3DPTFILTERCAPS_MAGFLINEAR 0x02000000 159 #define D3DPTFILTERCAPS_MAGFANISOTROPIC 0x04000000 160 #define D3DPTFILTERCAPS_MAGFAFLATCUBIC 0x08000000 161 #define D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC 0x10000000 162 163 #define D3DSTENCILCAPS_KEEP 0x01 164 #define D3DSTENCILCAPS_ZERO 0x02 165 #define D3DSTENCILCAPS_REPLACE 0x04 166 #define D3DSTENCILCAPS_INCRSAT 0x08 167 #define D3DSTENCILCAPS_DECRSAT 0x10 168 #define D3DSTENCILCAPS_INVERT 0x20 169 #define D3DSTENCILCAPS_INCR 0x40 170 #define D3DSTENCILCAPS_DECR 0x80 171 172 #define D3DTEXOPCAPS_DISABLE 0x0000001 173 #define D3DTEXOPCAPS_SELECTARG1 0x0000002 174 #define D3DTEXOPCAPS_SELECTARG2 0x0000004 175 #define D3DTEXOPCAPS_MODULATE 0x0000008 176 #define D3DTEXOPCAPS_MODULATE2X 0x0000010 177 #define D3DTEXOPCAPS_MODULATE4X 0x0000020 178 #define D3DTEXOPCAPS_ADD 0x0000040 179 #define D3DTEXOPCAPS_ADDSIGNED 0x0000080 180 #define D3DTEXOPCAPS_ADDSIGNED2X 0x0000100 181 #define D3DTEXOPCAPS_SUBTRACT 0x0000200 182 #define D3DTEXOPCAPS_ADDSMOOTH 0x0000400 183 #define D3DTEXOPCAPS_BLENDDIFFUSEALPHA 0x0000800 184 #define D3DTEXOPCAPS_BLENDTEXTUREALPHA 0x0001000 185 #define D3DTEXOPCAPS_BLENDFACTORALPHA 0x0002000 186 #define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x0004000 187 #define D3DTEXOPCAPS_BLENDCURRENTALPHA 0x0008000 188 #define D3DTEXOPCAPS_PREMODULATE 0x0010000 189 #define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR 0x0020000 190 #define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA 0x0040000 191 #define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR 0x0080000 192 #define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA 0x0100000 193 #define D3DTEXOPCAPS_BUMPENVMAP 0x0200000 194 #define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE 0x0400000 195 #define D3DTEXOPCAPS_DOTPRODUCT3 0x0800000 196 #define D3DTEXOPCAPS_MULTIPLYADD 0x1000000 197 #define D3DTEXOPCAPS_LERP 0x2000000 198 199 #define D3DVTXPCAPS_TEXGEN 0x01 200 #define D3DVTXPCAPS_MATERIALSOURCE7 0x02 201 #define D3DVTXPCAPS_DIRECTIONALLIGHTS 0x08 202 #define D3DVTXPCAPS_POSITIONALLIGHTS 0x10 203 #define D3DVTXPCAPS_LOCALVIEWER 0x20 204 #define D3DVTXPCAPS_TWEENING 0x40 205 206 #define D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD 0x00000020 207 #define D3DCAPS3_RESERVED 0x8000001f 208 209 #define D3DCAPS2_CANCALIBRATEGAMMA 0x0100000 210 #define D3DCAPS2_CANRENDERWINDOWED 0x0080000 211 #define D3DCAPS2_CANMANAGERESOURCE 0x10000000 212 #define D3DCAPS2_DYNAMICTEXTURES 0x20000000 213 #define D3DCAPS2_FULLSCREENGAMMA 0x0020000 214 #define D3DCAPS2_NO2DDURING3DSCENE 0x0000002 215 #define D3DCAPS2_RESERVED 0x2000000 216 217 /* 218 * The d3dcaps8 structure 219 */ 220 typedef struct _D3DCAPS8 { 221 D3DDEVTYPE DeviceType; 222 UINT AdapterOrdinal; 223 224 DWORD Caps; 225 DWORD Caps2; 226 DWORD Caps3; 227 DWORD PresentationIntervals; 228 229 DWORD CursorCaps; 230 231 DWORD DevCaps; 232 233 DWORD PrimitiveMiscCaps; 234 DWORD RasterCaps; 235 DWORD ZCmpCaps; 236 DWORD SrcBlendCaps; 237 DWORD DestBlendCaps; 238 DWORD AlphaCmpCaps; 239 DWORD ShadeCaps; 240 DWORD TextureCaps; 241 DWORD TextureFilterCaps; 242 DWORD CubeTextureFilterCaps; 243 DWORD VolumeTextureFilterCaps; 244 DWORD TextureAddressCaps; 245 DWORD VolumeTextureAddressCaps; 246 247 DWORD LineCaps; 248 249 DWORD MaxTextureWidth, MaxTextureHeight; 250 DWORD MaxVolumeExtent; 251 252 DWORD MaxTextureRepeat; 253 DWORD MaxTextureAspectRatio; 254 DWORD MaxAnisotropy; 255 float MaxVertexW; 256 257 float GuardBandLeft; 258 float GuardBandTop; 259 float GuardBandRight; 260 float GuardBandBottom; 261 262 float ExtentsAdjust; 263 DWORD StencilCaps; 264 265 DWORD FVFCaps; 266 DWORD TextureOpCaps; 267 DWORD MaxTextureBlendStages; 268 DWORD MaxSimultaneousTextures; 269 270 DWORD VertexProcessingCaps; 271 DWORD MaxActiveLights; 272 DWORD MaxUserClipPlanes; 273 DWORD MaxVertexBlendMatrices; 274 DWORD MaxVertexBlendMatrixIndex; 275 276 float MaxPointSize; 277 278 DWORD MaxPrimitiveCount; 279 DWORD MaxVertexIndex; 280 DWORD MaxStreams; 281 DWORD MaxStreamStride; 282 283 DWORD VertexShaderVersion; 284 DWORD MaxVertexShaderConst; 285 286 DWORD PixelShaderVersion; 287 float MaxPixelShaderValue; 288 } D3DCAPS8; 289 290 #ifdef __i386__ 291 #include <poppack.h> 292 #endif 293 294 #endif /* __WINE_D3D8CAPS_H */ 295