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Lines Matching full:cards

47 // The mod-union table is the union of modified cards. It is used to allow the card table to be
48 // cleared between GC phases, reducing the number of dirty cards that need to be scanned.
65 // Process cards for a memory range of a space. This doesn't immediately update the mod-union
70 // Set all the cards.
84 // Verification, sanity checks that we don't have clean cards which conflict with out cached data
85 // for said cards. Exclusive lock is required since verify sometimes uses
94 // Filter out cards that don't need to be marked. Automatically done with UpdateAndMarkReferences.
126 // Clear and store cards for a space.
129 // Update table based on cleared cards and mark all references to the other spaces.
159 // Maps from dirty cards to their corresponding alloc space references.
164 // Card caching implementation. Keeps track of which cards we cleared and only this information.
173 // Clear and store cards for a space.