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59 <p>AdaptiveBlurImage() adaptively blurs the image by blurring less intensely near image edges and more intensely far from edges.  We blur the image with a Gaussian operator of the given radius and standard deviation (sigma).  For reasonable results, radius should be larger than sigma.  Use a radius of 0 and AdaptiveBlurImage() selects a suitable radius for you.</p>
84 <dd>the standard deviation of the Laplacian, in pixels. </dd>
94 <p>AdaptiveSharpenImage() adaptively sharpens the image by sharpening more intensely near image edges and less intensely far from edges. We sharpen the image with a Gaussian operator of the given radius and standard deviation (sigma). For reasonable results, radius should be larger than sigma. Use a radius of 0 and AdaptiveSharpenImage() selects a suitable radius for you.</p>
119 <dd>the standard deviation of the Laplacian, in pixels. </dd>
129 <p>BlurImage() blurs an image. We convolve the image with a Gaussian operator of the given radius and standard deviation (sigma). For reasonable results, the radius should be larger than sigma. Use a radius of 0 and BlurImage() selects a suitable radius for you.</p>
154 <dd>the standard deviation of the Gaussian, in pixels. </dd>
252 <p>EmbossImage() returns a grayscale image with a three-dimensional effect. We convolve the image with a Gaussian operator of the given radius and standard deviation (sigma). For reasonable results, radius should be larger than sigma. Use a radius of 0 and Emboss() selects a suitable radius for you.</p>
277 <dd>the standard deviation of the Gaussian, in pixels. </dd>
287 <p>GaussianBlurImage() blurs an image. We convolve the image with a Gaussian operator of the given radius and standard deviation (sigma). For reasonable results, the radius should be larger than sigma. Use a radius of 0 and GaussianBlurImage() selects a suitable radius for you</p>
312 <dd>the standard deviation of the Gaussian, in pixels. </dd>
347 <dd>the standard deviation of the Gaussian, in pixels. </dd>
357 <p>MotionBlurImage() simulates motion blur. We convolve the image with a Gaussian operator of the given radius and standard deviation (sigma). For reasonable results, radius should be larger than sigma. Use a radius of 0 and MotionBlurImage() selects a suitable radius for you. Angle gives the angle of the blurring motion.</p>
384 <dd>the standard deviation of the Gaussian, in pixels. </dd>
491 <dd>the standard deviation of the Gaussian, in pixels. </dd>
540 <p>SharpenImage() sharpens the image. We convolve the image with a Gaussian operator of the given radius and standard deviation (sigma). For reasonable results, radius should be larger than sigma. Use a radius of 0 and SharpenImage() selects a suitable radius for you.</p>
567 <dd>the standard deviation of the Laplacian, in pixels. </dd>
613 <p>UnsharpMaskImage() sharpens one or more image channels. We convolve the image with a Gaussian operator of the given radius and standard deviation (sigma). For reasonable results, radius should be larger than sigma. Use a radius of 0 and UnsharpMaskImage() selects a suitable radius for you.</p>
639 <dd>the standard deviation of the Gaussian, in pixels. </dd>