Lines Matching full:linkage
3486 dEQP-GLES31.functional.shaders.linkage.geometry.varying.rules.input_type_mismatch
3487 dEQP-GLES31.functional.shaders.linkage.geometry.varying.rules.output_type_mismatch
3488 dEQP-GLES31.functional.shaders.linkage.geometry.varying.rules.input_different_precision
3489 dEQP-GLES31.functional.shaders.linkage.geometry.varying.rules.output_different_precision
3490 dEQP-GLES31.functional.shaders.linkage.geometry.varying.rules.input_superfluous_declaration
3491 dEQP-GLES31.functional.shaders.linkage.geometry.varying.rules.output_superfluous_declaration
3492 dEQP-GLES31.functional.shaders.linkage.geometry.varying.rules.input_array_explicit_size
3493 dEQP-GLES31.functional.shaders.linkage.geometry.varying.rules.input_non_array
3494 dEQP-GLES31.functional.shaders.linkage.geometry.varying.rules.input_block
3495 dEQP-GLES31.functional.shaders.linkage.geometry.varying.rules.input_block_explicit_size
3496 dEQP-GLES31.functional.shaders.linkage.geometry.varying.rules.input_block_non_array
3497 dEQP-GLES31.functional.shaders.linkage.geometry.varying.rules.output_block
3498 linkage.geometry.varying.rules.output_block_array
3499 dEQP-GLES31.functional.shaders.linkage.geometry.varying.rules.unspecified_input_primitive_type
3500 dEQP-GLES31.functional.shaders.linkage.geometry.varying.rules.unspecified_output_primitive_type
3501 dEQP-GLES31.functional.shaders.linkage.geometry.varying.rules.access_more_than_available_input_vertices
3502 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.float
3503 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.vec2
3504 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.vec3
3505 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.vec4
3506 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.mat2
3507 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.mat2x3
3508 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.mat2x4
3509 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.mat3x2
3510 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.mat3
3511 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.mat3x4
3512 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.mat4x2
3513 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.mat4x3
3514 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.mat4
3515 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.int
3516 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.ivec2
3517 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.ivec3
3518 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.ivec4
3519 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.uint
3520 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.uvec2
3521 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.uvec3
3522 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.uvec4
3523 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.float_struct
3524 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.float_array
3525 dEQP-GLES31.functional.shaders.linkage.geometry.varying.qualifiers.smooth
3526 dEQP-GLES31.functional.shaders.linkage.geometry.varying.qualifiers.flat
3527 dEQP-GLES31.functional.shaders.linkage.geometry.varying.qualifiers.centroid
3528 dEQP-GLES31.functional.shaders.linkage.geometry.varying.qualifiers.sample
3529 dEQP-GLES31.functional.shaders.linkage.geometry.uniform.rules.type_mismatch_1
3530 dEQP-GLES31.functional.shaders.linkage.geometry.uniform.rules.type_mismatch_2
3531 dEQP-GLES31.functional.shaders.linkage.geometry.uniform.rules.precision_mismatch
3532 dEQP-GLES31.functional.shaders.linkage.geometry.uniform.rules.struct_partial_usage
3533 dEQP-GLES31.functional.shaders.linkage.geometry.uniform.types.float
3534 dEQP-GLES31.functional.shaders.linkage.geometry.uniform.types.vec2
3535 dEQP-GLES31.functional.shaders.linkage.geometry.uniform.types.vec3
3536 dEQP-GLES31.functional.shaders.linkage.geometry.uniform.types.vec4
3537 dEQP-GLES31.functional.shaders.linkage.geometry.uniform.types.mat2
3538 dEQP-GLES31.functional.shaders.linkage.geometry.uniform.types.mat2x3
3539 dEQP-GLES31.functional.shaders.linkage.geometry.uniform.types.mat2x4
3540 dEQP-GLES31.functional.shaders.linkage.geometry.uniform.types.mat3x2
3541 dEQP-GLES31.functional.shaders.linkage.geometry.uniform.types.mat3
3542 dEQP-GLES31.functional.shaders.linkage.geometry.uniform.types.mat3x4
3543 dEQP-GLES31.functional.shaders.linkage.geometry.uniform.types.mat4x2
3544 dEQP-GLES31.functional.shaders.linkage.geometry.uniform.types.mat4x3
3545 dEQP-GLES31.functional.shaders.linkage.geometry.uniform.types.mat4
3546 dEQP-GLES31.functional.shaders.linkage.geometry.uniform.types.int
3547 dEQP-GLES31.functional.shaders.linkage.geometry.uniform.types.ivec2
3548 dEQP-GLES31.functional.shaders.linkage.geometry.uniform.types.ivec3
3549 dEQP-GLES31.functional.shaders.linkage.geometry.uniform.types.ivec4
3550 dEQP-GLES31.functional.shaders.linkage.geometry.uniform.types.uint
3551 dEQP-GLES31.functional.shaders.linkage.geometry.uniform.types.uvec2
3552 dEQP-GLES31.functional.shaders.linkage.geometry.uniform.types.uvec3
3553 dEQP-GLES31.functional.shaders.linkage.geometry.uniform.types.uvec4
3554 dEQP-GLES31.functional.shaders.linkage.geometry.uniform.types.float_struct
3555 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.rules.input_type_mismatch
3556 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.rules.output_type_mismatch
3557 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.rules.internal_type_mismatch
3558 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.rules.input_different_precision
3559 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.rules.output_different_precision
3560 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.rules.internal_different_precision
3561 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.rules.input_superfluous_declaration
3562 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.rules.output_superfluous_declaration
3563 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.rules.internal_superfluous_declaration
3564 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.rules.vertex_fragment_same_varying_name_1
3565 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.rules.vertex_fragment_same_varying_name_2
3566 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.rules.invalid_vertex_index
3567 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.rules.input_non_array
3568 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.rules.input_array_size_mismatch
3569 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.rules.internal_array_size_mismatch
3570 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.rules.per_patch_qualifier_mismatch_1
3571 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.rules.input_block
3572 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.rules.input_block_non_array
3573 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.rules.input_block_array_size_mismatch
3574 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.rules.output_block
3575 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.rules.output_block_array
3576 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.rules.unspecified_vertex_count
3577 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.rules.unspecified_primitive_mode
3578 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.qualifiers.smooth
3579 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.qualifiers.flat
3580 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.qualifiers.centroid
3581 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.qualifiers.sample
3582 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.qualifiers.patch
3583 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.types.float
3584 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.types.vec2
3585 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.types.vec3
3586 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.types.vec4
3587 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.types.mat2
3588 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.types.mat2x3
3589 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.types.mat2x4
3590 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.types.mat3x2
3591 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.types.mat3
3592 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.types.mat3x4
3593 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.types.mat4x2
3594 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.types.mat4x3
3595 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.types.mat4
3596 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.types.int
3597 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.types.ivec2
3598 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.types.ivec3
3599 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.types.ivec4
3600 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.types.uint
3601 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.types.uvec2
3602 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.types.uvec3
3603 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.types.uvec4
3604 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.types.float_struct
3605 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.types.float_array
3606 dEQP-GLES31.functional.shaders.linkage.tessellation.uniform.rules.type_mismatch_1
3607 dEQP-GLES31.functional.shaders.linkage.tessellation.uniform.rules.type_mismatch_2
3608 dEQP-GLES31.functional.shaders.linkage.tessellation.uniform.rules.type_mismatch_3
3609 dEQP-GLES31.functional.shaders.linkage.tessellation.uniform.rules.type_mismatch_4
3610 dEQP-GLES31.functional.shaders.linkage.tessellation.uniform.rules.precision_mismatch_1
3611 dEQP-GLES31.functional.shaders.linkage.tessellation.uniform.rules.precision_mismatch_2
3612 dEQP-GLES31.functional.shaders.linkage.tessellation.uniform.rules.struct_partial_usage
3613 dEQP-GLES31.functional.shaders.linkage.tessellation.uniform.types.float
3614 dEQP-GLES31.functional.shaders.linkage.tessellation.uniform.types.vec2
3615 dEQP-GLES31.functional.shaders.linkage.tessellation.uniform.types.vec3
3616 dEQP-GLES31.functional.shaders.linkage.tessellation.uniform.types.vec4
3617 dEQP-GLES31.functional.shaders.linkage.tessellation.uniform.types.mat2
3618 dEQP-GLES31.functional.shaders.linkage.tessellation.uniform.types.mat2x3
3619 dEQP-GLES31.functional.shaders.linkage.tessellation.uniform.types.mat2x4
3620 dEQP-GLES31.functional.shaders.linkage.tessellation.uniform.types.mat3x2
3621 dEQP-GLES31.functional.shaders.linkage.tessellation.uniform.types.mat3
3622 dEQP-GLES31.functional.shaders.linkage.tessellation.uniform.types.mat3x4
3623 dEQP-GLES31.functional.shaders.linkage.tessellation.uniform.types.mat4x2
3624 dEQP-GLES31.functional.shaders.linkage.tessellation.uniform.types.mat4x3
3625 dEQP-GLES31.functional.shaders.linkage.tessellation.uniform.types.mat4
3626 dEQP-GLES31.functional.shaders.linkage.tessellation.uniform.types.int
3627 dEQP-GLES31.functional.shaders.linkage.tessellation.uniform.types.ivec2
3628 dEQP-GLES31.functional.shaders.linkage.tessellation.uniform.types.ivec3
3629 dEQP-GLES31.functional.shaders.linkage.tessellation.uniform.types.ivec4
3630 dEQP-GLES31.functional.shaders.linkage.tessellation.uniform.types.uint
3631 dEQP-GLES31.functional.shaders.linkage.tessellation.uniform.types.uvec2
3632 dEQP-GLES31.functional.shaders.linkage.tessellation.uniform.types.uvec3
3633 dEQP-GLES31.functional.shaders.linkage.tessellation.uniform.types.uvec4
3634 dEQP-GLES31.functional.shaders.linkage.tessellation.uniform.types.float_struct
3635 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.rules.type_mismatch
3636 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.rules.different_precision
3637 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.rules.superfluous_output_declaration
3638 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.rules.vertex_geometry_same_varying_name_1
3639 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.rules.vertex_geometry_same_varying_name_2
3640 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.rules.io_block
3641 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.rules.array_in_io_block
3642 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.types.float
3643 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.types.vec2
3644 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.types.vec3
3645 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.types.vec4
3646 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.types.mat2
3647 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.types.mat2x3
3648 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.types.mat2x4
3649 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.types.mat3x2
3650 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.types.mat3
3651 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.types.mat3x4
3652 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.types.mat4x2
3653 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.types.mat4x3
3654 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.types.mat4
3655 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.types.int
3656 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.types.ivec2
3657 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.types.ivec3
3658 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.types.ivec4
3659 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.types.uint
3660 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.types.uvec2
3661 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.types.uvec3
3662 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.types.uvec4
3663 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.types.float_struct
3664 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.types.float_array
3665 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.uniform.rules.type_mismatch_1
3666 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.uniform.rules.precision_mismatch_1
3667 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.uniform.rules.struct_partial_usage
3668 dEQP-GLES31.functional.shaders.linkage.shader_storage_block.mismatch_number_of_declarations
3669 dEQP-GLES31.functional.shaders.linkage.shader_storage_block.mismatch_order
3670 dEQP-GLES31.functional.shaders.linkage.shader_storage_block.mismatch_type
3671 dEQP-GLES31.functional.shaders.linkage.shader_storage_block.mismatch_member_name
3672 dEQP-GLES31.functional.shaders.linkage.shader_storage_block.mismatch_member_unsized_sized_array
3673 dEQP-GLES31.functional.shaders.linkage.shader_storage_block.mismatch_member_array_size
3674 dEQP-GLES31.functional.shaders.linkage.shader_storage_block.mismatch_with_and_without_instance_name
3675 dEQP-GLES31.functional.shaders.linkage.shader_storage_block.mismatch_block_array_size
3676 dEQP-GLES31.functional.shaders.linkage.shader_storage_block.ambiguous_variable_name_1
3677 dEQP-GLES31.functional.shaders.linkage.shader_storage_block.ambiguous_variable_name_2
3678 dEQP-GLES31.functional.shaders.linkage.io_block.mismatch_number_of_declarations
3679 dEQP-GLES31.functional.shaders.linkage.io_block.mismatch_order
3680 dEQP-GLES31.functional.shaders.linkage.io_block.mismatch_type
3681 dEQP-GLES31.functional.shaders.linkage.io_block.mismatch_member_array_size
3682 dEQP-GLES31.functional.shaders.linkage.io_block.ambiguous_variable_name_1
3683 dEQP-GLES31.functional.shaders.linkage.io_block.ambiguous_variable_name_2