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Lines Matching refs:TextureSwizzle

447 	const TextureSwizzle::Channel*	map			= getChannelReadSwizzle(format.order).components;
448 const BVec4 chnMask = BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE,
449 deInRange32(map[1], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE,
450 deInRange32(map[2], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE,
451 deInRange32(map[3], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE);
574 const TextureSwizzle::Channel* map = getChannelReadSwizzle(format.order).components;
575 const BVec4 chnMask = BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE,
576 deInRange32(map[1], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE,
577 deInRange32(map[2], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE,
578 deInRange32(map[3], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE);
645 const TextureSwizzle::Channel* map = getChannelReadSwizzle(format.order).components;
646 const BVec4 chnMask = BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE,
647 deInRange32(map[1], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE,
648 deInRange32(map[2], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE,
649 deInRange32(map[3], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE);
660 const TextureSwizzle::Channel* const map = getChannelReadSwizzle(format.order).components;
661 return BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE,
662 deInRange32(map[1], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE,
663 deInRange32(map[2], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE,
664 deInRange32(map[3], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE);
1498 static const TextureSwizzle& getBorderColorReadSwizzle (TextureFormat::ChannelOrder order)
1503 static const TextureSwizzle INV = {{ TextureSwizzle::CHANNEL_ZERO, TextureSwizzle::CHANNEL_ZERO, TextureSwizzle::CHANNEL_ZERO, TextureSwizzle::CHANNEL_ONE }};
1504 static const TextureSwizzle R = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_ZERO, TextureSwizzle::CHANNEL_ZERO, TextureSwizzle::CHANNEL_ONE }};
1505 static const TextureSwizzle A = {{ TextureSwizzle::CHANNEL_ZERO, TextureSwizzle::CHANNEL_ZERO, TextureSwizzle::CHANNEL_ZERO, TextureSwizzle::CHANNEL_3 }};
1506 static const TextureSwizzle I = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_0 }};
1507 static const TextureSwizzle L = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_ONE }};
1508 static const TextureSwizzle LA = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3 }};
1509 static const TextureSwizzle RG = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_1, TextureSwizzle::CHANNEL_ZERO, TextureSwizzle::CHANNEL_ONE }};
1510 static const TextureSwizzle RA = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_ZERO, TextureSwizzle::CHANNEL_ZERO, TextureSwizzle::CHANNEL_3 }};
1511 static const TextureSwizzle RGB = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_1, TextureSwizzle::CHANNEL_2, TextureSwizzle::CHANNEL_ONE }};
1512 static const TextureSwizzle RGBA = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_1, TextureSwizzle::CHANNEL_2, TextureSwizzle::CHANNEL_3 }};
1513 static const TextureSwizzle D = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_ZERO, TextureSwizzle::CHANNEL_ZERO, TextureSwizzle::CHANNEL_ONE }};
1514 static const TextureSwizzle S = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_ZERO, TextureSwizzle::CHANNEL_ZERO, TextureSwizzle::CHANNEL_ONE }};
1516 const TextureSwizzle* swizzle;
1556 const TextureSwizzle& readSwizzle = getChannelReadSwizzle(order);
1557 const TextureSwizzle& writeSwizzle = getChannelWriteSwizzle(order);
1561 TextureSwizzle::Channel writeRead = readSwizzle.components[ndx];
1562 if (deInRange32(writeRead, TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE)
1600 const TextureSwizzle::Channel* channelMap = getBorderColorReadSwizzle(format.order).components;
1613 const TextureSwizzle::Channel map = channelMap[c];
1614 if (map == TextureSwizzle::CHANNEL_ZERO)
1616 else if (map == TextureSwizzle::CHANNEL_ONE)
1636 const TextureSwizzle::Channel* channelMap = getBorderColorReadSwizzle(format.order).components;
1647 const TextureSwizzle::Channel map = channelMap[c];
1648 if (map == TextureSwizzle::CHANNEL_ZERO)
1650 else if (map == TextureSwizzle::CHANNEL_ONE)
1665 const TextureSwizzle::Channel* channelMap = getBorderColorReadSwizzle(format.order).components;
1675 const TextureSwizzle::Channel map = channelMap[c];
1676 if (map == TextureSwizzle::CHANNEL_ZERO)
1678 else if (map == TextureSwizzle::CHANNEL_ONE)