Home | History | Annotate | Download | only in randomshaders

Lines Matching defs:isVertex

1547 	bool isVertex = state.getShader().getType() == Shader::TYPE_VERTEX;
1554 case TYPE_TEXTURE2D_LOD: str << (isVertex ? "textureLod" : "texture"); break;
1556 case TYPE_TEXTURE2D_PROJ_LOD: str << (isVertex ? "textureProjLod" : "textureProj"); break;
1558 case TYPE_TEXTURECUBE_LOD: str << (isVertex ? "textureLod" : "texture"); break;
1568 case TYPE_TEXTURE2D_LOD: str << (isVertex ? "texture2DLod" : "texture2D"); break;
1570 case TYPE_TEXTURE2D_PROJ_LOD: str << (isVertex ? "texture2DProjLod" : "texture2DProj"); break;
1572 case TYPE_TEXTURECUBE_LOD: str << (isVertex ? "textureCubeLod" : "textureCube"); break;