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Lines Matching refs:numSlices

103 void sliceSourceString (const std::string& in, ShaderSources& out, const int numSlices, const size_t paddingLength = 0)
105 DE_ASSERT(numSlices > 0);
107 const size_t sliceSize = in.length() / numSlices;
108 const size_t sliceSizeRemainder = in.length() - (sliceSize * numSlices);
111 for (int i = 0; i < numSlices; i++)
121 const std::string lastString = in.substr(numSlices * sliceSize);
630 ShaderSourceSplitCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType, const int numSlices, const deUint32 flags = 0)
634 , m_numSlices (numSlices)
1070 const int numSlices = 1 << caseNdx;
1080 + de::toString(numSlices)
1086 + de::toString(numSlices)
1091 shaderSourceGroup->addChild(new ShaderSourceSplitCase(m_context, caseName.c_str(), caseDesc.c_str(), shaderType, numSlices, flags));