Home | History | Annotate | Download | only in functional

Lines Matching refs:tex

215 			// setup tex coords
297 // setup tex coords
304 // Swizzle tex coords
628 deUint32 tex = 0;
632 glGenTextures(1, &tex);
633 glBindTexture(GL_TEXTURE_2D, tex);
670 deUint32 tex = 0;
676 glGenTextures(1, &tex);
677 glBindTexture(GL_TEXTURE_CUBE_MAP, tex);
719 deUint32 tex = 0;
723 glGenTextures(1, &tex);
724 glBindTexture(GL_TEXTURE_2D, tex);
768 deUint32 tex = 0;
774 glGenTextures(1, &tex);
775 glBindTexture(GL_TEXTURE_CUBE_MAP, tex);
830 deUint32 tex = 0;
833 glGenTextures(1, &tex);
834 glBindTexture(GL_TEXTURE_2D, tex);
875 deUint32 tex = 0;
880 glGenTextures(1, &tex);
881 glBindTexture(GL_TEXTURE_CUBE_MAP, tex);
922 deUint32 tex = 0;
926 glGenTextures(1, &tex);
927 glBindTexture(GL_TEXTURE_2D, tex);
986 deUint32 tex = 0;
992 glGenTextures(1, &tex);
993 glBindTexture(GL_TEXTURE_CUBE_MAP, tex);
1059 deUint32 tex = 0;
1063 glGenTextures(1, &tex);
1064 glBindTexture(GL_TEXTURE_2D, tex);
1111 deUint32 tex = 0;
1117 glGenTextures(1, &tex);
1118 glBindTexture(GL_TEXTURE_CUBE_MAP, tex);
1175 deUint32 tex = 0;
1178 glGenTextures(1, &tex);
1179 glBindTexture(GL_TEXTURE_2D, tex);
1226 deUint32 tex = 0;
1231 glGenTextures(1, &tex);
1232 glBindTexture(GL_TEXTURE_CUBE_MAP, tex);
1283 deUint32 tex = 0;
1294 glGenTextures(1, &tex);
1295 glBindTexture(GL_TEXTURE_2D, tex);
1331 deUint32 tex = 0;
1344 glGenTextures(1, &tex);
1345 glBindTexture(GL_TEXTURE_CUBE_MAP, tex);
1388 deUint32 tex = 0;
1397 glGenTextures(1, &tex);
1398 glBindTexture(GL_TEXTURE_2D, tex);
1463 deUint32 tex = 0;
1474 glGenTextures(1, &tex);
1475 glBindTexture(GL_TEXTURE_CUBE_MAP, tex);