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Lines Matching refs:RedundantStateChangeCase

48 class RedundantStateChangeCase : public gls::StateChangePerformanceCase
51 RedundantStateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useIndexBuffer, const char* name, const char* description);
52 ~RedundantStateChangeCase (void);
60 RedundantStateChangeCase::RedundantStateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useIndexBuffer, const char* name, const char* description)
69 RedundantStateChangeCase::~RedundantStateChangeCase (void)
73 void RedundantStateChangeCase::renderTest (const glw::Functions& gl)
82 void RedundantStateChangeCase::renderReference (const glw::Functions& gl)
105 class RedundantStateChangeCase_ ## NAME : public RedundantStateChangeCase\
109 : RedundantStateChangeCase(context, drawCallCount, triangleCount, (DRAWARRAYS), (INDEXBUFFER), name, description)\