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Lines Matching defs:posLoc

809 		int posLoc = gl.getAttribLocation(m_program->getProgram(), "a_position");
810 TCU_CHECK(posLoc >= 0);
811 gl.enableVertexAttribArray(posLoc);
812 gl.vertexAttribPointer(posLoc, 4, GL_FLOAT, GL_FALSE, 0, &positions[0]);