Lines Matching refs:inputs
560 vector<vector<deUint32> > inputs (numInputVecs);
636 inputs[curInVec].resize(numVertices*numScalars);
648 float* dst = (float*)&inputs[curInVec][0];
701 deInt32* dst = (deInt32*)&inputs[curInVec][0];
737 deUint32* dst = &inputs[curInVec][0];
797 gl.vertexAttribPointer(loc, scalarSize, glScalarType, GL_FALSE, 0, &inputs[curInVec][0]);
799 gl.vertexAttribIPointer(loc, scalarSize, glScalarType, 0, &inputs[curInVec][0]);
851 const void* inputData = &inputs[curInNdx][0];