Lines Matching refs:depthStencilRbo
506 deUint32& depthStencilRbo = ndx ? dstDepthStencilRbo : srcDepthStencilRbo;
512 glGenRenderbuffers(1, &depthStencilRbo);
517 glBindRenderbuffer(GL_RENDERBUFFER, depthStencilRbo);
524 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo);
526 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo);