Home | History | Annotate | Download | only in functional

Lines Matching refs:shaderProg

1958 		GLuint	shaderProg;
2004 shaderProg = gl.glCreateProgram();
2005 gl.glAttachShader(shaderProg, shaderVert);
2006 gl.glAttachShader(shaderProg, shaderFrag);
2007 gl.glTransformFeedbackVaryings(shaderProg, 1, &transform_feedback_outputs, GL_INTERLEAVED_ATTRIBS);
2008 gl.glLinkProgram(shaderProg);
2011 gl.glGetProgramiv(shaderProg, GL_LINK_STATUS, &linkStatus);
2025 gl.glUseProgram(shaderProg);
2038 gl.glDeleteProgram(shaderProg);
2069 GLuint shaderProg;
2109 shaderProg = gl.glCreateProgram();
2110 gl.glAttachShader(shaderProg, shaderVert);
2111 gl.glAttachShader(shaderProg, shaderFrag);
2112 gl.glLinkProgram(shaderProg);
2115 gl.glGetProgramiv(shaderProg, GL_LINK_STATUS, &linkStatus);
2119 gl.glUseProgram(shaderProg);
2122 verifyStateInteger(result, gl, GL_CURRENT_PROGRAM, shaderProg, m_type);
2129 gl.glDeleteProgram(shaderProg);
2132 verifyStateInteger(result, gl, GL_CURRENT_PROGRAM, shaderProg, m_type);