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Lines Matching refs:renderTriangle

211 	void				renderTriangle			(const Vec3& p0, const Vec3& p1, const Vec3& p2, const Vec4& c0, const Vec4& c1, const Vec4& c2) const;
212 void renderTriangle (const Vec3& p0, const Vec3& p1, const Vec3& p2, const Vec4& color) const;
213 void renderTriangle (const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec4& c0, const Vec4& c1, const Vec4& c2) const;
214 void renderTriangle (const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec4& color) const;
317 void MultisampleCase::renderTriangle (const Vec3& p0, const Vec3& p1, const Vec3& p2, const Vec4& c0, const Vec4& c1, const Vec4& c2) const
342 void MultisampleCase::renderTriangle (const Vec3& p0, const Vec3& p1, const Vec3& p2, const Vec4& color) const
344 renderTriangle(p0, p1, p2, color, color, color);
347 void MultisampleCase::renderTriangle (const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec4& c0, const Vec4& c1, const Vec4& c2) const
349 renderTriangle(Vec3(p0.x(), p0.y(), 0.0f),
355 void MultisampleCase::renderTriangle (const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec4& color) const
357 renderTriangle(p0, p1, p2, color, color, color);
362 renderTriangle(p0, p1, p2, c0, c1, c2);
363 renderTriangle(p2, p1, p3, c2, c1, c3);
685 renderTriangle(Vec2(0.0f, 0.0f),
858 renderTriangle(corners[(0+quadNdx) % 4] + center,
865 renderTriangle(corners[(3+quadNdx) % 4] + center,
872 renderTriangle(corners[(0+quadNdx) % 4] + center,
924 renderTriangle(corners[(0+quadSubAngleNdx) % 4],
931 renderTriangle(corners[(3+quadSubAngleNdx) % 4],
938 renderTriangle(corners[(0+quadSubAngleNdx) % 4],
964 renderTriangle(corners[(0+quadSubAngleNdx) % 4],
971 renderTriangle(corners[(3+quadSubAngleNdx) % 4],
978 renderTriangle(corners[(0+quadSubAngleNdx) % 4],
1095 renderTriangle(pt0, pt1, pt2, color);
1155 renderTriangle(Vec2(0.0f, 0.0f),
1561 renderTriangle(Vec2(0.0f, 0.0f),