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Lines Matching refs:coordLoc

151 			GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord");
154 gl.enableVertexAttribArray(coordLoc);
158 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
194 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord");
197 gl.enableVertexAttribArray(coordLoc);
202 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
240 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord");
243 gl.enableVertexAttribArray(coordLoc);
247 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
294 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord");
297 gl.enableVertexAttribArray(coordLoc);
301 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
339 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord");
342 gl.enableVertexAttribArray(coordLoc);
346 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
381 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord");
384 gl.enableVertexAttribArray(coordLoc);
388 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
429 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord");
432 gl.enableVertexAttribArray(coordLoc);
436 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
471 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord");
474 gl.enableVertexAttribArray(coordLoc);
478 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
513 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord");
516 gl.enableVertexAttribArray(coordLoc);
520 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
559 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord");
562 gl.enableVertexAttribArray(coordLoc);
566 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
607 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord");
610 gl.enableVertexAttribArray(coordLoc);
614 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
649 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord");
652 gl.enableVertexAttribArray(coordLoc);
656 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
694 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord");
697 gl.enableVertexAttribArray(coordLoc);
701 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
739 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord");
742 gl.enableVertexAttribArray(coordLoc);
746 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
784 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord");
787 gl.enableVertexAttribArray(coordLoc);
791 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
826 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord");
829 gl.enableVertexAttribArray(coordLoc);
833 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
868 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord");
871 gl.enableVertexAttribArray(coordLoc);
875 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
913 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord");
916 gl.enableVertexAttribArray(coordLoc);
920 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
955 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord");
958 gl.enableVertexAttribArray(coordLoc);
962 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
1000 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord");
1003 gl.enableVertexAttribArray(coordLoc);
1007 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
1045 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord");
1048 gl.enableVertexAttribArray(coordLoc);
1052 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
1101 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord");
1104 gl.enableVertexAttribArray(coordLoc);
1108 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
1153 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord");
1156 gl.enableVertexAttribArray(coordLoc);
1160 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
1259 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord");
1262 gl.enableVertexAttribArray(coordLoc);
1266 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
1304 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord");
1307 gl.enableVertexAttribArray(coordLoc);
1311 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
1344 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord");
1347 gl.enableVertexAttribArray(coordLoc);
1351 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
1398 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord");
1401 gl.enableVertexAttribArray(coordLoc);
1405 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
1440 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord");
1443 gl.enableVertexAttribArray(coordLoc);
1447 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
1482 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord");
1485 gl.enableVertexAttribArray(coordLoc);
1489 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
1525 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord");
1528 gl.enableVertexAttribArray(coordLoc);
1532 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
1570 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord");
1573 gl.enableVertexAttribArray(coordLoc);
1577 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
1619 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord");
1622 gl.enableVertexAttribArray(coordLoc);
1626 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);