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Lines Matching full:gethandle

476 	deUint32					getHandle			(void) const;
534 deUint32 TestTexture2D::getHandle (void) const
566 deUint32 getHandle (void) const;
633 deUint32 TestFramebuffer::getHandle (void) const
677 glw::GLuint getHandle (void) const;
765 deUint32 TestShaderProgram::getHandle (void) const
777 m_gl->useProgram(this->getHandle());
1094 FboSp framebuffer(new TestFramebuffer(m_context, fboConfigList[idx].fboTargetType, fboConfigList[idx].fboColorAttachment, texture->getHandle(), isSRGB, fboConfigList[idx].fboType, idx));
1103 getHandle(), "uFunctionType");
1122 glw::GLuint location = gl.getUniformLocation(m_shaderProgram->getHandle(), "uBlendFunctionType");
1143 glw::GLuint locationSrc = gl.getUniformLocation(m_shaderProgram->getHandle(), "uFactorSrc");
1147 glw::GLuint locationDst = gl.getUniformLocation(m_shaderProgram->getHandle(), "uFactorDst");
1161 glw::GLint location = gl.getUniformLocation(m_shaderProgram->getHandle(), uniformName.c_str());