Lines Matching refs:inputs
202 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
225 void VertexExpanderShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
229 packets[ndx]->position = rr::readVertexAttribFloat(inputs[0], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx);
231 packets[ndx]->outputs[0] = rr::readVertexAttribFloat(inputs[1], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx);
301 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
332 void VertexEmitterShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
336 packets[ndx]->position = rr::readVertexAttribFloat(inputs[0], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx);
338 packets[ndx]->outputs[0] = rr::readVertexAttribFloat(inputs[1], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx);
436 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
454 void VertexVaryingShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
462 const tcu::Vec4 color = rr::readVertexAttribFloat(inputs[1], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx);
464 packets[ndx]->position = rr::readVertexAttribFloat(inputs[0], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx);
786 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
816 void OutputCountShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
820 packets[ndx]->position = rr::readVertexAttribFloat(inputs[0], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx);
822 packets[ndx]->outputs[0] = rr::readVertexAttribFloat(inputs[1], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx);
920 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
951 void BuiltinVariableShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
955 packets[ndx]->position = rr::readVertexAttribFloat(inputs[0], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx);
957 packets[ndx]->outputs[0] = rr::readVertexAttribFloat(inputs[1], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx);
1210 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
1251 void VaryingOutputCountShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
1255 packets[ndx]->position = rr::readVertexAttribFloat(inputs[0], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx);
1256 packets[ndx]->outputs[0] = rr::readVertexAttribFloat(inputs[1], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx);
1491 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
1521 void InvocationCountShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
1525 packets[ndx]->position = rr::readVertexAttribFloat(inputs[0], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx);
1526 packets[ndx]->outputs[0] = rr::readVertexAttribFloat(inputs[1], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx);
1674 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
1701 void InstancedExpansionShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
1705 packets[ndx]->position = rr::readVertexAttribFloat(inputs[0], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx) +
1706 rr::readVertexAttribFloat(inputs[1], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx);