Lines Matching defs:fbo
170 GLuint fbo = 0x1234;
187 ctx.glGenFramebuffers(1, &fbo);
188 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo);
194 ctx.glDeleteFramebuffers(1, &fbo);
201 GLuint fbo = 0x1234;
232 ctx.glGenFramebuffers(1, &fbo);
233 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo);
239 ctx.glDeleteFramebuffers(1, &fbo);
278 deUint32 fbo = 0x1234;
284 ctx.glGenFramebuffers (1, &fbo);
285 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
360 ctx.glDeleteFramebuffers (1, &fbo);
511 deUint32 fbo = 0x1234;
518 ctx.glGenFramebuffers (1, &fbo);
519 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
554 ctx.glDeleteFramebuffers (1, &fbo);
561 deUint32 fbo = 0x1234;
568 ctx.glGenFramebuffers (1, &fbo);
569 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
601 ctx.glDeleteFramebuffers (1, &fbo);
608 deUint32 fbo = 0x1234;
615 ctx.glGenFramebuffers (1, &fbo);
616 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
651 ctx.glDeleteFramebuffers (1, &fbo);
756 deUint32 fbo = 0x1234;
777 ctx.glGenFramebuffers (1, &fbo);
778 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
789 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
809 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
825 ctx.glDeleteFramebuffers(1, &fbo);
953 deUint32 fbo = 0x1234;
961 ctx.glGenFramebuffers (1, &fbo);
962 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
1013 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
1019 ctx.glDeleteFramebuffers(1, &fbo);
1105 GLuint fbo = 0x1234;
1107 ctx.glGenFramebuffers(1, &fbo);
1108 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo);
1140 ctx.glDeleteFramebuffers(1, &fbo);
1147 GLuint fbo = 0x1234;
1150 ctx.glGenFramebuffers(1, &fbo);
1151 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo);
1176 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo);
1184 ctx.glDeleteFramebuffers(1, &fbo);
1191 GLuint fbo = 0x1234;
1199 ctx.glGenFramebuffers(1, &fbo);
1200 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo);
1281 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo);
1288 ctx.glDeleteFramebuffers(1, &fbo);
1348 deUint32 fbo[2];
1354 ctx.glGenFramebuffers (2, fbo);
1360 ctx.glBindFramebuffer (GL_READ_FRAMEBUFFER, fbo[0]);
1370 ctx.glBindFramebuffer (GL_DRAW_FRAMEBUFFER, fbo[1]);
1451 ctx.glBindFramebuffer (GL_DRAW_FRAMEBUFFER, fbo[1]);
1457 ctx.glBindFramebuffer (GL_READ_FRAMEBUFFER, fbo[1]);
1471 ctx.glBindFramebuffer (GL_READ_FRAMEBUFFER, fbo[0]);
1473 ctx.glBindFramebuffer (GL_DRAW_FRAMEBUFFER, fbo[1]);
1478 ctx.glBindFramebuffer (GL_DRAW_FRAMEBUFFER, fbo[0]);
1483 ctx.glBindFramebuffer (GL_DRAW_FRAMEBUFFER, fbo[1]);
1488 ctx.glDeleteFramebuffers (2, fbo);
1496 deUint32 fbo[2];
1499 ctx.glGenFramebuffers (2, fbo);
1503 ctx.glBindFramebuffer (GL_READ_FRAMEBUFFER, fbo[0]);
1509 ctx.glBindFramebuffer (GL_DRAW_FRAMEBUFFER, fbo[1]);
1539 ctx.glDeleteFramebuffers (2, fbo);
1544 deUint32 fbo = 0x1234;
1560 ctx.glGenFramebuffers (1, &fbo);
1564 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
1615 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
1672 ctx.glDeleteFramebuffers (1, &fbo);
1678 deUint32 fbo = 0x1234;
1687 ctx.glGenFramebuffers (1, &fbo);
1689 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
1721 ctx.glDeleteFramebuffers (1, &fbo);
1727 deUint32 fbo = 0x1234;
1736 ctx.glGenFramebuffers (1, &fbo);
1738 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
1781 ctx.glDeleteFramebuffers (1, &fbo);