Lines Matching refs:TYPE_SAMPLER_CUBE
156 glu::TYPE_SAMPLER_CUBE,
1634 case glu::TYPE_SAMPLER_CUBE:
1955 const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER_CUBE, s_floatTypes[dataTypeNdx]));
1959 const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER_CUBE, s_floatTypes[dataTypeNdx], glu::TYPE_FLOAT));
1981 const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER_CUBE, s_intTypes[dataTypeNdx]));
1985 const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER_CUBE, s_intTypes[dataTypeNdx], glu::TYPE_FLOAT));
2007 TYPE_SAMPLER_CUBE, s_uintTypes[dataTypeNdx]));
2011 const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER_CUBE, s_uintTypes[dataTypeNdx], glu::TYPE_FLOAT));
2398 std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER_CUBE, glu::TYPE_FLOAT_VEC3, s_floatTypes[dataTypeNdx]));
2406 const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER_CUBE, glu::TYPE_FLOAT_VEC3, s_intTypes[dataTypeNdx]));
2410 const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER_CUBE, glu::TYPE_FLOAT_VEC3, s_uintTypes[dataTypeNdx]));
3309 const std::string shaderSource(genShaderSourceTextureGather(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER_CUBE, glu::TYPE_FLOAT));
3313 TYPE_SAMPLER_CUBE, glu::TYPE_FLOAT_VEC3, glu::TYPE_FLOAT));
3317 const std::string shaderSource(genShaderSourceTextureGather(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER_CUBE, glu::TYPE_FLOAT, glu::TYPE_INT));