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Lines Matching refs:STORAGE_UNIFORM

375 	return	interface.storage == glu::STORAGE_UNIFORM	||
1288 const glu::Storage storage = (interface == PROGRAMINTERFACE_UNIFORM) ? (glu::STORAGE_UNIFORM) : (glu::STORAGE_BUFFER);
1317 const glu::Storage storage = (interface == PROGRAMINTERFACE_UNIFORM_BLOCK) ? (glu::STORAGE_UNIFORM) : (glu::STORAGE_BUFFER);
1542 shader->getDefaultBlock().variables[ndx].storage == glu::STORAGE_UNIFORM)
1726 retVal.numDefaultBlockUniformComponents = getNumDefaultBlockComponents(shader, glu::STORAGE_UNIFORM);
1727 retVal.numCombinedUniformComponents = getNumComponents(shader, glu::STORAGE_UNIFORM);
1728 retVal.numUniformVectors = getNumVectors(shader, glu::STORAGE_UNIFORM);
1730 retVal.numSamplers = getNumTypeInstances(shader, glu::STORAGE_UNIFORM, glu::isDataTypeSampler);
1731 retVal.numImages = getNumTypeInstances(shader, glu::STORAGE_UNIFORM, glu::isDataTypeImage);
1734 retVal.numAtomicCounters = getNumTypeInstances(shader, glu::STORAGE_UNIFORM, glu::isDataTypeAtomicCounter);
1736 retVal.numUniformBlocks = getNumShaderBlocks(shader, glu::STORAGE_UNIFORM);
1835 retVal.uniformBufferMaxBinding = de::max(retVal.uniformBufferMaxBinding, getMaxBufferBinding(shader, glu::STORAGE_UNIFORM));
1836 retVal.uniformBufferMaxSize = de::max(retVal.uniformBufferMaxSize, getBufferMaxSize(shader, glu::STORAGE_UNIFORM));
1837 retVal.numUniformBlocks += getNumShaderBlocks(shader, glu::STORAGE_UNIFORM);
1841 case glu::SHADERTYPE_VERTEX: retVal.numCombinedVertexUniformComponents += getNumComponents(shader, glu::STORAGE_UNIFORM); break;
1842 case glu::SHADERTYPE_FRAGMENT: retVal.numCombinedFragmentUniformComponents += getNumComponents(shader, glu::STORAGE_UNIFORM); break;
1843 case glu::SHADERTYPE_GEOMETRY: retVal.numCombinedGeometryUniformComponents += getNumComponents(shader, glu::STORAGE_UNIFORM); break;
1844 case glu::SHADERTYPE_TESSELLATION_CONTROL: retVal.numCombinedTessControlUniformComponents += getNumComponents(shader, glu::STORAGE_UNIFORM); break;
1845 case glu::SHADERTYPE_TESSELLATION_EVALUATION: retVal.numCombinedTessEvalUniformComponents += getNumComponents(shader, glu::STORAGE_UNIFORM); break;
1864 retVal.numCombinedSamplers += getNumTypeInstances(shader, glu::STORAGE_UNIFORM, glu::isDataTypeSampler);
1869 retVal.numAtomicCounters += getNumTypeInstances(shader, glu::STORAGE_UNIFORM, glu::isDataTypeAtomicCounter);
1871 retVal.numCombinedImages += getNumTypeInstances(shader, glu::STORAGE_UNIFORM, glu::isDataTypeImage);
1873 retVal.numCombinedOutputResources += getNumTypeInstances(shader, glu::STORAGE_UNIFORM, glu::isDataTypeImage);