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Lines Matching defs:access

493 	BufferMemMap (const glw::Functions& gl, deUint32 target, int offset, int size, deUint32 access)
498 m_ptr = gl.mapBufferRange(target, offset, size, access);
650 const PixelBufferAccess access = m_type == TEXTURETYPE_BUFFER ? m_texBuffer->getLevel(0)
657 access.setPixel(color, x, y, m_type == TEXTURETYPE_CUBE ? 0 : z);
662 const ConstPixelBufferAccess access = m_type == TEXTURETYPE_CUBE ? getCubeFaceAccess(glslImageFuncZToCubeFace(z)) : getAccess();
663 return access.getPixel(x, y, m_type == TEXTURETYPE_CUBE ? 0 : z);
668 const ConstPixelBufferAccess access = m_type == TEXTURETYPE_CUBE ? getCubeFaceAccess(glslImageFuncZToCubeFace(z)) : getAccess();
669 return access.getPixelInt(x, y, m_type == TEXTURETYPE_CUBE ? 0 : z);