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Lines Matching refs:Variable

103 static const rsg::Variable* findShaderOutputByName (const rsg::Shader& shader, const char* name)
105 vector<const rsg::Variable*> outputs;
108 for (vector<const rsg::Variable*>::const_iterator iter = outputs.begin(); iter != outputs.end(); ++iter)
117 static const rsg::Variable* findShaderOutputByLocation (const rsg::Shader& shader, int location)
119 vector<const rsg::Variable*> outputs;
122 for (vector<const rsg::Variable*>::const_iterator iter = outputs.begin(); iter != outputs.end(); iter++)
148 const rsg::Variable* vertexOutput = findShaderOutputByName(vertexShader, fragInput->getVariable()->getName());
161 const rsg::Variable* uniformVar = m_unifiedUniforms[uniformNdx]->getVariable();
183 const rsg::Variable* attribVar = m_vertexShader.getInputs()[attribNdx]->getVariable();
224 const rsg::Variable* var = m_vertexOutputs[varNdx];
262 const rsg::Variable* var = m_fragmentShader.getInputs()[varNdx]->getVariable();