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Lines Matching refs:triangleCount

578 			   int						triangleCount,
630 gl.drawElements(GL_TRIANGLES, triangleCount * 3, GL_UNSIGNED_BYTE, DE_NULL);
634 gl.drawArrays(GL_TRIANGLES, 0, triangleCount * 3);
658 int triangleCount,
701 const rr::PrimitiveList primitives(rr::PRIMITIVETYPE_TRIANGLES, triangleCount * 3, rr::DrawIndices(texture.getRefBuffer().getPtr(), rr::INDEXTYPE_UINT8));
708 const rr::PrimitiveList primitives(rr::PRIMITIVETYPE_TRIANGLES, triangleCount * 3, 0);
766 const int triangleCount = 8;
776 renderGL(renderContext, renderBits, coordSeed, triangleCount, program, texture);
777 renderReference(renderBits, coordSeed, triangleCount, texture, maxTextureBufferSize, target);