Lines Matching refs:Matrix
120 typedef Matrix<Scalar,3,3> Matrix3; /*!< the equivalent rotation matrix type */
121 typedef Matrix<Scalar,3,1> Vector3; /*!< the equivalent 3 dimension vector type */
153 /** Constructs and initialize Euler angles from a 3x3 rotation matrix \p m.
160 /** Constructs and initialize Euler angles from a 3x3 rotation matrix \p m,
166 * \param m The 3x3 rotation matrix to convert
196 * \param rot The 3x3 rotation matrix to convert
249 /** Constructs and initialize Euler angles from a 3x3 rotation matrix \p m,
255 * \param m The 3x3 rotation matrix to convert
281 * \param rot The 3x3 rotation matrix to convert
300 // we can compute only the needed matrix cells and then convert to euler angles. (see ZYX example below)
301 // Currently we compute all matrix cells from quaternion.
310 /** Set \c *this from a rotation matrix(i.e. pure orthogonal matrix with determinant of +1). */
330 /** \returns an equivalent 3x3 rotation matrix. */