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Lines Matching full:edge

13 ; CHECK: edge entry -> do.body probability is 0x80000000 / 0x80000000 = 100.00% [HOT edge]
19 ; CHECK: edge do.body -> do.body1 probability is 0x80000000 / 0x80000000 = 100.00% [HOT edge]
27 ; CHECK: edge do.body1 -> do.body1 probability is 0x7c000000 / 0x80000000 = 96.88% [HOT edge]
28 ; CHECK: edge do.body1 -> do.end probability is 0x04000000 / 0x80000000 = 3.12%
35 ; CHECK: edge do.end -> do.body probability is 0x7c000000 / 0x80000000 = 96.88% [HOT edge]
36 ; CHECK: edge do.end -> do.end5 probability is 0x04000000 / 0x80000000 = 3.12%
47 ; CHECK: edge entry -> for.body.lr.ph probability is 0x50000000 / 0x80000000 = 62.50%
48 ; CHECK: edge entry -> for.end6 probability is 0x30000000 / 0x80000000 = 37.50%
53 ; CHECK: edge for.body.lr.ph -> for.body probability is 0x80000000 / 0x80000000 = 100.00% [HOT edge]
59 ; CHECK: edge for.body -> for.body3 probability is 0x50000000 / 0x80000000 = 62.50%
60 ; CHECK: edge for.body -> for.end probability is 0x30000000 / 0x80000000 = 37.50%
68 ; CHECK: edge for.body3 -> for.end probability is 0x04000000 / 0x80000000 = 3.12%
69 ; CHECK: edge for.body3 -> for.body3 probability is 0x7c000000 / 0x80000000 = 96.88% [HOT edge]
76 ; CHECK: edge for.end -> for.end6 probability is 0x04000000 / 0x80000000 = 3.12%
77 ; CHECK: edge for.end -> for.body probability is 0x7c000000 / 0x80000000 = 96.88% [HOT edge]
87 ; CHECK: edge entry -> do.body probability is 0x80000000 / 0x80000000 = 100.00% [HOT edge]
95 ; CHECK: edge do.body -> do.body1 probability is 0x40000000 / 0x80000000 = 50.00%
96 ; CHECK: edge do.body -> if.end probability is 0x40000000 / 0x80000000 = 50.00%
104 ; CHECK: edge do.body1 -> do.body1 probability is 0x7c000000 / 0x80000000 = 96.88% [HOT edge]
105 ; CHECK: edge do.body1 -> if.end probability is 0x04000000 / 0x80000000 = 3.12%
112 ; CHECK: edge if.end -> do.body probability is 0x7c000000 / 0x80000000 = 96.88% [HOT edge]
113 ; CHECK: edge if.end -> do.end6 probability is 0x04000000 / 0x80000000 = 3.12%
123 ; CHECK: edge entry -> do.body probability is 0x80000000 / 0x80000000 = 100.00% [HOT edge]
131 ; CHECK: edge do.body -> return probability is 0x04000000 / 0x80000000 = 3.12%
132 ; CHECK: edge do.body -> do.body1 probability is 0x7c000000 / 0x80000000 = 96.88% [HOT edge]
140 ; CHECK: edge do.body1 -> do.body1 probability is 0x7c000000 / 0x80000000 = 96.88% [HOT edge]
141 ; CHECK: edge do.body1 -> do.end probability is 0x04000000 / 0x80000000 = 3.12%
148 ; CHECK: edge do.end -> do.body probability is 0x7c000000 / 0x80000000 = 96.88% [HOT edge]
149 ; CHECK: edge do.end -> do.end6 probability is 0x04000000 / 0x80000000 = 3.12%
154 ; CHECK: edge do.end6 -> return probability is 0x80000000 / 0x80000000 = 100.00% [HOT edge]
163 ; CHECK: edge entry -> do.body probability is 0x80000000 / 0x80000000 = 100.00% [HOT edge]
169 ; CHECK: edge do.body -> do.body1 probability is 0x80000000 / 0x80000000 = 100.00% [HOT edge]
176 ; CHECK: edge do.body1 -> return probability is 0x04000000 / 0x80000000 = 3.12%
177 ; CHECK: edge do.body1 -> if.end probability is 0x7c000000 / 0x80000000 = 96.88% [HOT edge]
184 ; CHECK: edge if.end -> do.body1 probability is 0x7c000000 / 0x80000000 = 96.88% [HOT edge]
185 ; CHECK: edge if.end -> do.end probability is 0x04000000 / 0x80000000 = 3.12%
192 ; CHECK: edge do.end -> do.body probability is 0x7c000000 / 0x80000000 = 96.88% [HOT edge]
193 ; CHECK: edge do.end -> do.end6 probability is 0x04000000 / 0x80000000 = 3.12%
198 ; CHECK: edge do.end6 -> return probability is 0x80000000 / 0x80000000 = 100.00% [HOT edge]
207 ; CHECK: edge entry -> do.body probability is 0x80000000 / 0x80000000 = 100.00% [HOT edge]
213 ; CHECK: edge do.body -> do.body1 probability is 0x80000000 / 0x80000000 = 100.00% [HOT edge]
221 ; CHECK: edge do.body1 -> return probability is 0x04000000 / 0x80000000 = 3.12%
222 ; CHECK: edge do.body1 -> do.cond probability is 0x7c000000 / 0x80000000 = 96.88% [HOT edge]
228 ; CHECK: edge do.cond -> do.body1 probability is 0x7c000000 / 0x80000000 = 96.88% [HOT edge]
229 ; CHECK: edge do.cond -> do.end probability is 0x04000000 / 0x80000000 = 3.12%
236 ; CHECK: edge do.end -> do.body probability is 0x7c000000 / 0x80000000 = 96.88% [HOT edge]
237 ; CHECK: edge do.end -> do.end6 probability is 0x04000000 / 0x80000000 = 3.12%
242 ; CHECK: edge do.end6 -> return probability is 0x80000000 / 0x80000000 = 100.00% [HOT edge]
252 ; CHECK: edge entry -> for.body.lr.ph probability is 0x50000000 / 0x80000000 = 62.50%
253 ; CHECK: edge entry -> for.end7 probability is 0x30000000 / 0x80000000 = 37.50%
258 ; CHECK: edge for.body.lr.ph -> for.body probability is 0x80000000 / 0x80000000 = 100.00% [HOT edge]
265 ; CHECK: edge for.body -> for.inc5 probability is 0x40000000 / 0x80000000 = 50.00%
266 ; CHECK: edge for.body -> if.end probability is 0x40000000 / 0x80000000 = 50.00%
271 ; CHECK: edge if.end -> for.body4 probability is 0x50000000 / 0x80000000 = 62.50%
272 ; CHECK: edge if.end -> for.end probability is 0x30000000 / 0x80000000 = 37.50%
280 ; CHECK: edge for.body4 -> for.end probability is 0x04000000 / 0x80000000 = 3.12%
281 ; CHECK: edge for.body4 -> for.body4 probability is 0x7c000000 / 0x80000000 = 96.88% [HOT edge]
286 ; CHECK: edge for.end -> for.inc5 probability is 0x80000000 / 0x80000000 = 100.00% [HOT edge]
292 ; CHECK: edge for.inc5 -> for.end7 probability is 0x04000000 / 0x80000000 = 3.12%
293 ; CHECK: edge for.inc5 -> for.body probability is 0x7c000000 / 0x80000000 = 96.88% [HOT edge]
304 ; CHECK: edge entry -> for.body.lr.ph probability is 0x50000000 / 0x80000000 = 62.50%
305 ; CHECK: edge entry -> for.end15 probability is 0x30000000 / 0x80000000 = 37.50%
312 ; CHECK: edge for.body.lr.ph -> for.body probability is 0x80000000 / 0x80000000 = 100.00% [HOT edge]
318 ; CHECK: edge for.body -> for.body3 probability is 0x50000000 / 0x80000000 = 62.50%
319 ; CHECK: edge for.body -> for.end probability is 0x30000000 / 0x80000000 = 37.50%
326 ; CHECK: edge for.body3 -> for.inc probability is 0x40000000 / 0x80000000 = 50.00%
327 ; CHECK: edge for.body3 -> if.end probability is 0x40000000 / 0x80000000 = 50.00%
333 ; CHECK: edge if.end -> for.inc probability is 0x40000000 / 0x80000000 = 50.00%
334 ; CHECK: edge if.end -> if.end8 probability is 0x40000000 / 0x80000000 = 50.00%
340 ; CHECK: edge if.end8 -> for.inc probability is 0x40000000 / 0x80000000 = 50.00%
341 ; CHECK: edge if.end8 -> if.end12 probability is 0x40000000 / 0x80000000 = 50.00%
346 ; CHECK: edge if.end12 -> for.inc probability is 0x80000000 / 0x80000000 = 100.00% [HOT edge]
352 ; CHECK: edge for.inc -> for.end probability is 0x04000000 / 0x80000000 = 3.12%
353 ; CHECK: edge for.inc -> for.body3 probability is 0x7c000000 / 0x80000000 = 96.88% [HOT edge]
360 ; CHECK: edge for.end -> for.end15 probability is 0x04000000 / 0x80000000 = 3.12%
361 ; CHECK: edge for.end -> for.body probability is 0x7c000000 / 0x80000000 = 96.88% [HOT edge]