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Lines Matching full:inbounds

24   %0 = load i32, i32* getelementptr inbounds ([4 x i32], [4 x i32]* @b, i32 0, i64 0), align 4
25 %1 = load i32, i32* getelementptr inbounds ([4 x i32], [4 x i32]* @c, i32 0, i64 0), align 4
27 %2 = load i32, i32* getelementptr inbounds ([4 x i32], [4 x i32]* @d, i32 0, i64 0), align 4
28 %3 = load i32, i32* getelementptr inbounds ([4 x i32], [4 x i32]* @e, i32 0, i64 0), align 4
31 store i32 %add2, i32* getelementptr inbounds ([4 x i32], [4 x i32]* @a, i32 0, i64 0), align 4
32 %4 = load i32, i32* getelementptr inbounds ([4 x i32], [4 x i32]* @b, i32 0, i64 1), align 4
33 %5 = load i32, i32* getelementptr inbounds ([4 x i32], [4 x i32]* @c, i32 0, i64 1), align 4
35 %6 = load i32, i32* getelementptr inbounds ([4 x i32], [4 x i32]* @d, i32 0, i64 1), align 4
36 %7 = load i32, i32* getelementptr inbounds ([4 x i32], [4 x i32]* @e, i32 0, i64 1), align 4
39 store i32 %sub, i32* getelementptr inbounds ([4 x i32], [4 x i32]* @a, i32 0, i64 1), align 4
40 %8 = load i32, i32* getelementptr inbounds ([4 x i32], [4 x i32]* @b, i32 0, i64 2), align 4
41 %9 = load i32, i32* getelementptr inbounds ([4 x i32], [4 x i32]* @c, i32 0, i64 2), align 4
43 %10 = load i32, i32* getelementptr inbounds ([4 x i32], [4 x i32]* @d, i32 0, i64 2), align 4
44 %11 = load i32, i32* getelementptr inbounds ([4 x i32], [4 x i32]* @e, i32 0, i64 2), align 4
47 store i32 %add7, i32* getelementptr inbounds ([4 x i32], [4 x i32]* @a, i32 0, i64 2), align 4
48 %12 = load i32, i32* getelementptr inbounds ([4 x i32], [4 x i32]* @b, i32 0, i64 3), align 4
49 %13 = load i32, i32* getelementptr inbounds ([4 x i32], [4 x i32]* @c, i32 0, i64 3), align 4
51 %14 = load i32, i32* getelementptr inbounds ([4 x i32], [4 x i32]* @d, i32 0, i64 3), align 4
52 %15 = load i32, i32* getelementptr inbounds ([4 x i32], [4 x i32]* @e, i32 0, i64 3), align 4
55 store i32 %sub10, i32* getelementptr inbounds ([4 x i32], [4 x i32]* @a, i32 0, i64 3), align 4
68 %0 = load i32, i32* getelementptr inbounds ([4 x i32], [4 x i32]* @b, i32 0, i64 0), align 4
69 %1 = load i32, i32* getelementptr inbounds ([4 x i32], [4 x i32]* @c, i32 0, i64 0), align 4
71 %2 = load i32, i32* getelementptr inbounds ([4 x i32], [4 x i32]* @d, i32 0, i64 0), align 4
72 %3 = load i32, i32* getelementptr inbounds ([4 x i32], [4 x i32]* @e, i32 0, i64 0), align 4
75 store i32 %sub, i32* getelementptr inbounds ([4 x i32], [4 x i32]* @a, i32 0, i64 0), align 4
76 %4 = load i32, i32* getelementptr inbounds ([4 x i32], [4 x i32]* @b, i32 0, i64 1), align 4
77 %5 = load i32, i32* getelementptr inbounds ([4 x i32], [4 x i32]* @c, i32 0, i64 1), align 4
79 %6 = load i32, i32* getelementptr inbounds ([4 x i32], [4 x i32]* @d, i32 0, i64 1), align 4
80 %7 = load i32, i32* getelementptr inbounds ([4 x i32], [4 x i32]* @e, i32 0, i64 1), align 4
83 store i32 %add4, i32* getelementptr inbounds ([4 x i32], [4 x i32]* @a, i32 0, i64 1), align 4
84 %8 = load i32, i32* getelementptr inbounds ([4 x i32], [4 x i32]* @b, i32 0, i64 2), align 4
85 %9 = load i32, i32* getelementptr inbounds ([4 x i32], [4 x i32]* @c, i32 0, i64 2), align 4
87 %10 = load i32, i32* getelementptr inbounds ([4 x i32], [4 x i32]* @d, i32 0, i64 2), align 4
88 %11 = load i32, i32* getelementptr inbounds ([4 x i32], [4 x i32]* @e, i32 0, i64 2), align 4
91 store i32 %sub7, i32* getelementptr inbounds ([4 x i32], [4 x i32]* @a, i32 0, i64 2), align 4
92 %12 = load i32, i32* getelementptr inbounds ([4 x i32], [4 x i32]* @b, i32 0, i64 3), align 4
93 %13 = load i32, i32* getelementptr inbounds ([4 x i32], [4 x i32]* @c, i32 0, i64 3), align 4
95 %14 = load i32, i32* getelementptr inbounds ([4 x i32], [4 x i32]* @d, i32 0, i64 3), align 4
96 %15 = load i32, i32* getelementptr inbounds ([4 x i32], [4 x i32]* @e, i32 0, i64 3), align 4
99 store i32 %add10, i32* getelementptr inbounds ([4 x i32], [4 x i32]* @a, i32 0, i64 3), align 4
110 %0 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 0), align 4
111 %1 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fc, i32 0, i64 0), align 4
113 store float %add, float* getelementptr inbounds ([4 x float], [4 x float]* @fa, i32 0, i64 0), align 4
114 %2 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 1), align 4
115 %3 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fc, i32 0, i64 1), align 4
117 store float %sub, float* getelementptr inbounds ([4 x float], [4 x float]* @fa, i32 0, i64 1), align 4
118 %4 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 2), align 4
119 %5 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fc, i32 0, i64 2), align 4
121 store float %add1, float* getelementptr inbounds ([4 x float], [4 x float]* @fa, i32 0, i64 2), align 4
122 %6 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 3), align 4
123 %7 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fc, i32 0, i64 3), align 4
125 store float %sub2, float* getelementptr inbounds ([4 x float], [4 x float]* @fa, i32 0, i64 3), align 4
136 %0 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 0), align 4
137 %1 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fc, i32 0, i64 0), align 4
139 store float %sub, float* getelementptr inbounds ([4 x float], [4 x float]* @fa, i32 0, i64 0), align 4
140 %2 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 1), align 4
141 %3 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fc, i32 0, i64 1), align 4
143 store float %add, float* getelementptr inbounds ([4 x float], [4 x float]* @fa, i32 0, i64 1), align 4
144 %4 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 2), align 4
145 %5 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fc, i32 0, i64 2), align 4
147 store float %sub1, float* getelementptr inbounds ([4 x float], [4 x float]* @fa, i32 0, i64 2), align 4
148 %6 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 3), align 4
149 %7 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fc, i32 0, i64 3), align 4
151 store float %add2, float* getelementptr inbounds ([4 x float], [4 x float]* @fa, i32 0, i64 3), align 4
162 %0 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 0), align 4
163 %1 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fc, i32 0, i64 0), align 4
165 store float %add, float* getelementptr inbounds ([4 x float], [4 x float]* @fa, i32 0, i64 0), align 4
166 %2 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 1), align 4
167 %3 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fc, i32 0, i64 1), align 4
169 store float %add1, float* getelementptr inbounds ([4 x float], [4 x float]* @fa, i32 0, i64 1), align 4
170 %4 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 2), align 4
171 %5 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fc, i32 0, i64 2), align 4
173 store float %add2, float* getelementptr inbounds ([4 x float], [4 x float]* @fa, i32 0, i64 2), align 4
174 %6 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 3), align 4
175 %7 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fc, i32 0, i64 3), align 4
177 store float %sub, float* getelementptr inbounds ([4 x float], [4 x float]* @fa, i32 0, i64 3), align 4
192 %1 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 0), align 4
193 %2 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fa, i32 0, i64 0), align 4
195 store float %3, float* getelementptr inbounds ([4 x float], [4 x float]* @fc, i32 0, i64 0), align 4
196 %4 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fa, i32 0, i64 1), align 4
197 %5 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 1), align 4
199 store float %6, float* getelementptr inbounds ([4 x float], [4 x float]* @fc, i32 0, i64 1), align 4
200 %7 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fa, i32 0, i64 2), align 4
201 %8 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 2), align 4
203 store float %9, float* getelementptr inbounds ([4 x float], [4 x float]* @fc, i32 0, i64 2), align 4
204 %10 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fa, i32 0, i64 3), align 4
205 %11 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 3), align 4
207 store float %12, float* getelementptr inbounds ([4 x float], [4 x float]* @fc, i32 0, i64 3), align 4
225 %1 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fa, i32 0, i64 0), align 4
226 %2 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 0), align 4
227 %3 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fd, i32 0, i64 0), align 4
230 store float %5, float* getelementptr inbounds ([4 x float], [4 x float]* @fc, i32 0, i64 0), align 4
231 %6 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fa, i32 0, i64 1), align 4
232 %7 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 1), align 4
233 %8 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fd, i32 0, i64 1), align 4
236 store float %10, float* getelementptr inbounds ([4 x float], [4 x float]* @fc, i32 0, i64 1), align 4
237 %11 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fa, i32 0, i64 2), align 4
238 %12 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 2), align 4
239 %13 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fd, i32 0, i64 2), align 4
242 store float %15, float* getelementptr inbounds ([4 x float], [4 x float]* @fc, i32 0, i64 2), align 4
243 %16 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fa, i32 0, i64 3), align 4
244 %17 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fd, i32 0, i64 3), align 4
245 %18 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 3), align 4
248 store float %20, float* getelementptr inbounds ([4 x float], [4 x float]* @fc, i32 0, i64 3), align 4
267 %6 = getelementptr inbounds double, double* %d, i64 1
269 %8 = getelementptr inbounds double, double* %a, i64 1
271 %10 = getelementptr inbounds double, double* %b, i64 1
275 %14 = getelementptr inbounds double, double* %c, i64 1
293 %1 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 0), align 4
294 %2 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fa, i32 0, i64 0), align 4
296 store float %3, float* getelementptr inbounds ([4 x float], [4 x float]* @fc, i32 0, i64 0), align 4
297 %4 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fa, i32 0, i64 1), align 4
298 %5 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 1), align 4
300 store float %6, float* getelementptr inbounds ([4 x float], [4 x float]* @fc, i32 0, i64 1), align 4
301 %7 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fa, i32 0, i64 2), align 4
302 %8 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 2), align 4
304 store float %9, float* getelementptr inbounds ([4 x float], [4 x float]* @fc, i32 0, i64 2), align 4
305 %10 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 3), align 4
306 %11 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fa, i32 0, i64 3), align 4
308 store float %12, float* getelementptr inbounds ([4 x float], [4 x float]* @fc, i32 0, i64 3), align 4