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Lines Matching refs:tile

874  * to the tile cache.  The tile cache always stores RGBA colors but if
934 struct softpipe_cached_tile *tile
982 dest[i][j] = tile->data.color[y][x][i];
1015 tile->data.color[y][x][i] = quadColor[i][j];
1037 struct softpipe_cached_tile *tile
1054 dest[i][j] = tile->data.color[y][x][i];
1095 tile->data.color[y][x][i] = quadColor[i][j];
1111 struct softpipe_cached_tile *tile
1127 dest[i][j] = tile->data.color[y][x][i];
1157 tile->data.color[y][x][i] = quadColor[i][j];
1166 * Just copy the quad color to the framebuffer tile (respecting the writemask),
1179 struct softpipe_cached_tile *tile
1200 tile->data.color[y][x][i] = quadColor[i][j];