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Lines Matching refs:PIPE_SHADER_TYPES

260    const struct svga_sampler_state *sampler[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
263 struct pipe_sampler_view *sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS]; /* or texture ID's? */
275 struct pipe_constant_buffer constbufs[PIPE_SHADER_TYPES][SVGA_MAX_CONST_BUFS];
292 unsigned num_samplers[PIPE_SHADER_TYPES];
293 unsigned num_sampler_views[PIPE_SHADER_TYPES];
349 float cb[PIPE_SHADER_TYPES][SVGA3D_CONSTREG_MAX][4];
357 struct pipe_resource *constbuf[PIPE_SHADER_TYPES];
360 unsigned enabled_constbufs[PIPE_SHADER_TYPES];
388 unsigned num_samplers[PIPE_SHADER_TYPES];
389 SVGA3dSamplerId samplers[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
391 unsigned num_sampler_views[PIPE_SHADER_TYPES];
393 *sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
400 unsigned default_constbuf_size[PIPE_SHADER_TYPES];
493 unsigned dirty_constbufs[PIPE_SHADER_TYPES];