Lines Matching refs:Bounds
133 if (!dest || !dest->Bounds().IsValid())
146 if (!source || !source->Bounds().IsValid())
188 fBounds = Bounds();
208 glViewport(0, 0, Bounds().IntegerWidth(), Bounds().IntegerHeight());
210 fRenderer->FrameResized(Bounds().IntegerWidth(),
211 Bounds().IntegerHeight());
258 fBounds = Bounds();
426 // Collect the rects into a BRegion, then clip to the view's bounds
433 // window_bounds are now view bounds