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Lines Matching full:glsl

95 meta_clear(struct gl_context *ctx, GLbitfield buffers, bool glsl);
1696 meta_clear(struct gl_context *ctx, GLbitfield buffers, bool glsl)
1720 if (!glsl) {
1735 if (glsl) {
1755 assert(glsl);
1758 } else if (glsl) {
1815 if (!glsl) {
1840 * of texture mapping and polygon rendering and GLSL shaders.