Lines Matching full:glsl
95 meta_clear(struct gl_context *ctx, GLbitfield buffers, bool glsl);1696 meta_clear(struct gl_context *ctx, GLbitfield buffers, bool glsl)1720 if (!glsl) {1735 if (glsl) {1755 assert(glsl);1758 } else if (glsl) {1815 if (!glsl) {1840 * of texture mapping and polygon rendering and GLSL shaders.