Lines Matching refs:gettext
32 * gettext(). xgettext can be used to extract translatable
34 * with GNU gettext. gen_xmlpool.py takes this template and fills in
56 DRI_CONF_DESC(en,gettext("Debugging"))
60 DRI_CONF_DESC(en,gettext("Disable 3D acceleration")) \
65 DRI_CONF_DESC(en,gettext("Show performance boxes")) \
70 DRI_CONF_DESC(en,gettext("Enable flushing batchbuffer after each draw call")) \
75 DRI_CONF_DESC(en,gettext("Enable flushing GPU caches with each draw call")) \
80 DRI_CONF_DESC(en,gettext("Disable throttling on first batch after flush")) \
85 DRI_CONF_DESC(en,gettext("Force GLSL extension default behavior to 'warn'")) \
90 DRI_CONF_DESC(en,gettext("Disable dual source blending")) \
95 DRI_CONF_DESC(en,gettext("Identify dual color blending sources by location rather than index")) \
100 DRI_CONF_DESC(en,gettext("Disable backslash-based line continuations in GLSL source")) \
105 DRI_CONF_DESC(en,gettext("Disable GL_ARB_shader_bit_encoding")) \
110 DRI_CONF_DESC(en,gettext("Force a default GLSL version for shaders that lack an explicit #version line")) \
115 DRI_CONF_DESC(en,gettext("Allow GLSL #extension directives in the middle of shaders")) \
125 DRI_CONF_DESC(en,gettext("Image Quality"))
138 DRI_CONF_DESC_BEGIN(en,gettext("Texture color depth")) \
139 DRI_CONF_ENUM(0,gettext("Prefer frame buffer color depth")) \
140 DRI_CONF_ENUM(1,gettext("Prefer 32 bits per texel")) \
141 DRI_CONF_ENUM(2,gettext("Prefer 16 bits per texel")) \
142 DRI_CONF_ENUM(3,gettext("Force 16 bits per texel")) \
148 DRI_CONF_DESC(en,gettext("Initial maximum value for anisotropic texture filtering")) \
153 DRI_CONF_DESC(en,gettext("Forbid negative texture LOD bias")) \
158 DRI_CONF_DESC(en,gettext("Enable S3TC texture compression even if software support is not available")) \
163 DRI_CONF_DESC(en,gettext("Prefer accuracy over performance in trig functions")) \
170 DRI_CONF_DESC_BEGIN(en,gettext("Initial color reduction method")) \
171 DRI_CONF_ENUM(0,gettext("Round colors")) \
172 DRI_CONF_ENUM(1,gettext("Dither colors")) \
180 DRI_CONF_DESC_BEGIN(en,gettext("Color rounding method")) \
181 DRI_CONF_ENUM(0,gettext("Round color components downward")) \
182 DRI_CONF_ENUM(1,gettext("Round to nearest color")) \
191 DRI_CONF_DESC_BEGIN(en,gettext("Color dithering method")) \
192 DRI_CONF_ENUM(0,gettext("Horizontal error diffusion")) \
193 DRI_CONF_ENUM(1,gettext("Horizontal error diffusion, reset error at line start")) \
194 DRI_CONF_ENUM(2,gettext("Ordered 2D color dithering")) \
200 DRI_CONF_DESC(en,gettext("Floating point depth buffer")) \
205 DRI_CONF_DESC(en,gettext("A post-processing filter to cel-shade the output")) \
210 DRI_CONF_DESC(en,gettext("A post-processing filter to remove the red channel")) \
215 DRI_CONF_DESC(en,gettext("A post-processing filter to remove the green channel")) \
220 DRI_CONF_DESC(en,gettext("A post-processing filter to remove the blue channel")) \
225 DRI_CONF_DESC(en,gettext("Morphological anti-aliasing based on Jimenez\\\' MLAA. 0 to disable, 8 for default quality")) \
230 DRI_CONF_DESC(en,gettext("Morphological anti-aliasing based on Jimenez\\\' MLAA. 0 to disable, 8 for default quality. Color version, usable with 2d GL apps")) \
240 DRI_CONF_DESC(en,gettext("Performance"))
248 DRI_CONF_DESC_BEGIN(en,gettext("TCL mode (Transformation, Clipping, Lighting)")) \
249 DRI_CONF_ENUM(0,gettext("Use software TCL pipeline")) \
250 DRI_CONF_ENUM(1,gettext("Use hardware TCL as first TCL pipeline stage")) \
251 DRI_CONF_ENUM(2,gettext("Bypass the TCL pipeline")) \
252 DRI_CONF_ENUM(3,gettext("Bypass the TCL pipeline with state-based machine code generated on-the-fly")) \
261 DRI_CONF_DESC_BEGIN(en,gettext("Method to limit rendering latency")) \
262 DRI_CONF_ENUM(0,gettext("Busy waiting for the graphics hardware")) \
263 DRI_CONF_ENUM(1,gettext("Sleep for brief intervals while waiting for the graphics hardware")) \
264 DRI_CONF_ENUM(2,gettext("Let the graphics hardware emit a software interrupt and sleep")) \
274 DRI_CONF_DESC_BEGIN(en,gettext("Synchronization with vertical refresh (swap intervals)")) \
275 DRI_CONF_ENUM(0,gettext("Never synchronize with vertical refresh, ignore application's choice")) \
276 DRI_CONF_ENUM(1,gettext("Initial swap interval 0, obey application's choice")) \
277 DRI_CONF_ENUM(2,gettext("Initial swap interval 1, obey application's choice")) \
278 DRI_CONF_ENUM(3,gettext("Always synchronize with vertical refresh, application chooses the minimum swap interval")) \
286 DRI_CONF_DESC(en,gettext("Use HyperZ to boost performance")) \
291 DRI_CONF_DESC(en,gettext("Number of texture units used")) \
296 DRI_CONF_DESC(en,gettext("Texture filtering quality vs. speed, AKA ?brilinear? texture filtering")) \
304 DRI_CONF_DESC_BEGIN(en,gettext("Used types of texture memory")) \
305 DRI_CONF_ENUM(0,gettext("All available memory")) \
306 DRI_CONF_ENUM(1,gettext("Only card memory (if available)")) \
307 DRI_CONF_ENUM(2,gettext("Only GART (AGP/PCIE) memory (if available)")) \
319 DRI_CONF_DESC(en,gettext("Features that are not hardware-accelerated"))
323 DRI_CONF_DESC(en,gettext("Enable extension GL_ARB_vertex_program")) \
333 DRI_CONF_DESC(en,gettext("Miscellaneous"))
337 DRI_CONF_DESC(en,gettext("Create all visuals with a depth buffer")) \
342 DRI_CONF_DESC(en,gettext("Force uninitialized variables to default to zero")) \
350 DRI_CONF_DESC(en,gettext("Initialization"))
354 DRI_CONF_DESC(en,gettext("Define the graphic device to use if possible")) \
363 DRI_CONF_DESC(en,gettext("Gallium Nine"))
367 DRI_CONF_DESC(en,gettext("Define the throttling value. -1 for no throttling, -2 for default (usually 2), 0 for glfinish behaviour")) \
372 DRI_CONF_DESC(en,gettext("Use an additional thread to submit buffers.")) \
377 DRI_CONF_DESC(en,gettext("Define the vendor_id to report. This allows faking another hardware vendor.")) \
382 DRI_CONF_DESC(en,gettext("Whether to allow the display server to release buffers with a delay when using d3d's presentation mode DISCARD. Default to true. Set to false if suffering from lag (thread_submit=true can also help in this situation).")) \
387 DRI_CONF_DESC(en,gettext("Whether to make d3d's presentation mode DISCARD (games usually use that mode) Tear Free. If rendering above screen refresh, some frames will get skipped. false by default.")) \
392 DRI_CONF_DESC(en,gettext("If set to 1, force gallium nine CSMT. If set to 0, disable it. By default (-1) CSMT is enabled on known thread-safe drivers.")) \