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Lines Matching refs:TexGen

52 #include "texgen.h"
124 GLbitfield TexGen[MAX_TEXTURE_UNITS];
378 attr->TexGen[i] = ctx->Texture.Unit[i].TexGenEnabled;
719 const GLbitfield genEnabled = enable->TexGen[i];
793 if (ctx->Driver.TexGen) {
794 ctx->Driver.TexGen(ctx, GL_S, GL_EYE_PLANE, unit->GenS.EyePlane);
795 ctx->Driver.TexGen(ctx, GL_T, GL_EYE_PLANE, unit->GenT.EyePlane);
796 ctx->Driver.TexGen(ctx, GL_R, GL_EYE_PLANE, unit->GenR.EyePlane);
797 ctx->Driver.TexGen(ctx, GL_Q, GL_EYE_PLANE, unit->GenQ.EyePlane);