Lines Matching defs:parray
2601 GLfloat parray[4];
2602 parray[0] = param;
2603 parray[1] = parray[2] = parray[3] = 0.0F;
2604 save_Fogfv(pname, parray);
2640 GLint parray[4];
2641 parray[0] = param;
2642 parray[1] = parray[2] = parray[3] = 0;
2643 save_Fogiv(pname, parray);
2788 GLfloat parray[4];
2789 parray[0] = param;
2790 parray[1] = parray[2] = parray[3] = 0.0F;
2791 save_Lightfv(light, pname, parray);
2837 GLint parray[4];
2838 parray[0] = param;
2839 parray[1] = parray[2] = parray[3] = 0;
2840 save_Lightiv(light, pname, parray);
2867 GLfloat parray[4];
2868 parray[0] = param;
2869 parray[1] = parray[2] = parray[3] = 0.0F;
2870 save_LightModelfv(pname, parray);
2904 GLint parray[4];
2905 parray[0] = param;
2906 parray[1] = parray[2] = parray[3] = 0;
2907 save_LightModeliv(pname, parray);
3402 GLfloat parray[3];
3403 parray[0] = param;
3404 parray[1] = parray[2] = 0.0F;
3405 save_PointParameterfvEXT(pname, parray);
3411 GLfloat parray[3];
3412 parray[0] = (GLfloat) param;
3413 parray[1] = parray[2] = 0.0F;
3414 save_PointParameterfvEXT(pname, parray);
3420 GLfloat parray[3];
3421 parray[0] = (GLfloat) param[0];
3422 parray[1] = parray[2] = 0.0F;
3423 save_PointParameterfvEXT(pname, parray);
4081 GLfloat parray[4];
4082 parray[0] = (GLfloat) param;
4083 parray[1] = parray[2] = parray[3] = 0.0F;
4084 save_TexEnvfv(target, pname, parray);
4152 GLfloat parray[4];
4153 parray[0] = (GLfloat) param;
4154 parray[1] = parray[2] = parray[3] = 0.0F;
4155 save_TexGenfv(coord, pname, parray);
4174 GLfloat parray[4];
4175 parray[0] = param;
4176 parray[1] = parray[2] = parray[3] = 0.0F;
4177 save_TexGenfv(coord, pname, parray);
4184 GLint parray[4];
4185 parray[0] = param;
4186 parray[1] = parray[2] = parray[3] = 0;
4187 save_TexGeniv(coord, pname, parray);
4215 GLfloat parray[4];
4216 parray[0] = param;
4217 parray[1] = parray[2] = parray[3] = 0.0F;
4218 save_TexParameterfv(target, pname, parray);
7774 GLint parray[4];
7775 parray[0] = param;
7776 parray[1] = parray[2] = parray[3] = 0;
7777 save_SamplerParameteriv(sampler, pname, parray);
7808 GLfloat parray[4];
7809 parray[0] = param;
7810 parray[1] = parray[2] = parray[3] = 0.0F;
7811 save_SamplerParameterfv(sampler, pname, parray);