Lines Matching full:multisample
29 #include "main/multisample.h"
46 ctx->Multisample.SampleCoverageValue = CLAMP(value, 0.0f, 1.0f);
47 ctx->Multisample.SampleCoverageInvert = invert;
53 * Initialize the context's multisample state.
59 ctx->Multisample.Enabled = GL_TRUE;
60 ctx->Multisample.SampleAlphaToCoverage = GL_FALSE;
61 ctx->Multisample.SampleAlphaToOne = GL_FALSE;
62 ctx->Multisample.SampleCoverage = GL_FALSE;
63 ctx->Multisample.SampleCoverageValue = 1.0;
64 ctx->Multisample.SampleCoverageInvert = GL_FALSE;
67 ctx->Multisample.SampleMask = GL_FALSE;
68 ctx->Multisample.SampleMaskValue = ~(GLbitfield)0;
119 ctx->Multisample.SampleMaskValue = mask;
138 ctx->Multisample.MinSampleShadingValue = CLAMP(value, 0.0f, 1.0f);
201 * And when describing the operation of TexImage*Multisample: