Lines Matching full:api_name
2353 const char *api_name = "glGetSubroutineUniformLocation";
2359 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
2364 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
2368 shProg = _mesa_lookup_shader_program_err(ctx, program, api_name);
2374 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
2387 const char *api_name = "glGetSubroutineIndex";
2394 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
2399 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
2403 shProg = _mesa_lookup_shader_program_err(ctx, program, api_name);
2409 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
2428 const char *api_name = "glGetActiveSubroutineUniformiv";
2438 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
2443 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
2447 shProg = _mesa_lookup_shader_program_err(ctx, program, api_name);
2456 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
2462 _mesa_error(ctx, GL_INVALID_VALUE, "%s: invalid index greater than GL_ACTIVE_SUBROUTINE_UNIFORMS", api_name);
2507 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
2519 const char *api_name = "glGetActiveSubroutineUniformName";
2525 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
2530 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
2534 shProg = _mesa_lookup_shader_program_err(ctx, program, api_name);
2540 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
2548 length, name, api_name);
2558 const char *api_name = "glGetActiveSubroutineName";
2564 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
2569 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
2573 shProg = _mesa_lookup_shader_program_err(ctx, program, api_name);
2579 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
2585 length, name, api_name);
2593 const char *api_name = "glUniformSubroutinesuiv";
2600 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
2605 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
2612 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
2618 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
2624 _mesa_error(ctx, GL_INVALID_VALUE, "%s", api_name);
2642 _mesa_error(ctx, GL_INVALID_VALUE, "%s", api_name);
2660 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
2678 const char *api_name = "glGetUniformSubroutineuiv";
2684 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
2689 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
2696 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
2702 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
2708 _mesa_error(ctx, GL_INVALID_VALUE, "%s", api_name);
2721 const char *api_name = "glGetProgramStageiv";
2727 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
2732 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
2736 shProg = _mesa_lookup_shader_program_err(ctx, program, api_name);
2759 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
2816 _mesa_error(ctx, GL_INVALID_ENUM, "%s", api_name);