Lines Matching full:numshaders
270 n = shProg->NumShaders;
307 shProg->NumShaders++;
416 n = shProg->NumShaders;
443 shProg->NumShaders = n - 1;
447 for (j = 0; j < shProg->NumShaders; j++) {
493 for (i = 0; i < (GLuint) maxCount && i < shProg->NumShaders; i++) {
649 *params = shProg->NumShaders;
1119 for (unsigned i = 0; i < shProg->NumShaders; i++) {
1143 shProg->NumShaders, shProg->Name,
1146 for (i = 0; i < shProg->NumShaders; i++) {
1164 for (i = 0; i < shProg->NumShaders; i++) {