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Lines Matching refs:Attachment

266       assert(fb->Attachment[b].Renderbuffer == NULL);
304 assert(fb->Attachment[BUFFER_DEPTH].Renderbuffer == NULL);
349 assert(fb->Attachment[BUFFER_STENCIL].Renderbuffer == NULL);
373 assert(fb->Attachment[BUFFER_DEPTH].Renderbuffer == NULL);
374 assert(fb->Attachment[BUFFER_STENCIL].Renderbuffer == NULL);
413 assert(fb->Attachment[BUFFER_ACCUM].Renderbuffer == NULL);
457 assert(fb->Attachment[BUFFER_AUX0 + i].Renderbuffer == NULL);
559 Attachment[buffer].Texture;
560 struct gl_renderbuffer *rb = fb->Attachment[buffer].Renderbuffer;
565 const GLuint level = fb->Attachment[buffer].TextureLevel;
566 const GLuint face = fb->Attachment[buffer].CubeMapFace;
567 const GLuint slice = fb->Attachment[buffer].Zoffset;
593 struct gl_texture_object *texObj = fb->Attachment[buffer].Texture;
594 struct gl_renderbuffer *rb = fb->Attachment[buffer].Renderbuffer;
599 const GLuint level = fb->Attachment[buffer].TextureLevel;
600 const GLuint face = fb->Attachment[buffer].CubeMapFace;
601 const GLuint slice = fb->Attachment[buffer].Zoffset;
649 depthRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer;
655 stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer;
680 depthRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer;
686 stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer;