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Lines Matching defs:VB

75 #define EDGEFLAG_GET(idx) VB->EdgeFlag[idx]
76 #define EDGEFLAG_SET(idx, val) VB->EdgeFlag[idx] = val
122 struct vertex_buffer *VB = &tnl->vb; \
123 const GLuint * const elt = VB->Elts; \
124 const GLubyte *mask = VB->ClipMask; \
125 const GLuint sz = VB->ClipPtr->size; \
158 struct vertex_buffer *VB = &tnl->vb;
159 const GLuint * const elt = VB->Elts;
160 GLubyte *mask = VB->ClipMask;
190 #define EDGEFLAG_GET(idx) VB->EdgeFlag[idx]
191 #define EDGEFLAG_SET(idx, val) VB->EdgeFlag[idx] = val
212 struct vertex_buffer *VB = &tnl->vb; \
213 const GLuint * const elt = VB->Elts; \
243 struct vertex_buffer *VB = &tnl->vb;
244 GLuint *tmp = VB->Elts;
246 VB->Elts = (GLuint *)elts;
248 VB->Elts = tmp;
268 struct vertex_buffer *VB = &tnl->vb;
293 tnl->Driver.Render.BuildVertices( ctx, 0, VB->Count, ~0 );
295 if (VB->ClipOrMask) {
296 tab = VB->Elts ? clip_render_tab_elts : clip_render_tab_verts;
300 tab = (VB->Elts ?
309 for (i = 0 ; i < VB->PrimitiveCount ; i++)
311 GLuint prim = _tnl_translate_prim(&VB->Primitive[i]);
312 GLuint start = VB->Primitive[i].start;
313 GLuint length = VB->Primitive[i].count;