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Lines Matching defs:start_x

111   FX_FLOAT start_x = pCoords->GetNumberAt(0);
131 FX_FLOAT x_span = end_x - start_x;
165 (((pos.x - start_x) * x_span) + ((pos.y - start_y) * y_span)) /
195 FX_FLOAT start_x = pCoords->GetNumberAt(0);
239 FX_FLOAT a = ((start_x - end_x) * (start_x - end_x)) +
247 int length = (int)FXSYS_sqrt((((start_x - end_x) * (start_x - end_x)) +
258 FX_FLOAT b = -2 * (((pos.x - start_x) * (end_x - start_x)) +
261 FX_FLOAT c = ((pos.x - start_x) * (pos.x - start_x)) +
447 int start_x = std::max(min_x, 0);
453 pBitmap->GetBuffer() + y * pBitmap->GetPitch() + start_x * 4;
457 FX_FLOAT R = r[start_index] + (start_x - min_x) * r_unit;
458 FX_FLOAT G = g[start_index] + (start_x - min_x) * g_unit;
459 FX_FLOAT B = b[start_index] + (start_x - min_x) * b_unit;
460 for (int x = start_x; x < end_x; x++) {
2313 int start_x, start_y;
2315 start_x = FXSYS_round(mtPattern2Device.e) + col * width - clip_box.left;
2331 start_x = safeStartX.ValueOrDie();
2335 if (start_x < 0 || start_x >= clip_box.Width() || start_y < 0 ||
2341 start_x * 4);
2348 screen.CompositeBitmap(start_x, start_y, width, height,
2351 screen.CompositeMask(start_x, start_y, width, height,