Home | History | Annotate | Download | only in codec

Lines Matching refs:tileSize

44                             const dng_point_real64 &tileSize) {
46 return dng_point(static_cast<int32>((areaSize.v + tileSize.v - 1) / tileSize.v),
47 static_cast<int32>((areaSize.h + tileSize.h - 1) / tileSize.h));
74 const dng_point& tileSize) {
76 const dng_point tilesInArea = num_tiles_in_area(area.Size(), tileSize);
78 const dng_point taskAreaSize = {tilesPerTask.v * tileSize.v,
79 tilesPerTask.h * tileSize.h};
83 taskArea.t = area.t + v * tileSize.v;
84 taskArea.l = area.l + h * tileSize.h;
106 // tileSize is typically 256x256
107 const dng_point tileSize(task.FindTileSize(area));
108 const std::vector<dng_rect> taskAreas = compute_task_areas(maxTasks, area, tileSize);
113 task.Start(numTasks, tileSize, &Allocator(), Sniffer());
115 taskGroup.add([&mutex, &exceptions, &task, this, taskIndex, taskAreas, tileSize] {
117 task.ProcessOnThread(taskIndex, taskAreas[taskIndex], tileSize, this->Sniffer());