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Lines Matching refs:sigma

73 // the limit on sigma ensures consistent behaviour between the GPU and
78 SkVector sigma = SkVector::Make(localSigma.width(), localSigma.height());
79 ctm.mapVectors(&sigma, 1);
80 sigma.fX = SkMinScalar(SkScalarAbs(sigma.fX), MAX_SIGMA);
81 sigma.fY = SkMinScalar(SkScalarAbs(sigma.fY), MAX_SIGMA);
82 return sigma;
166 const SkVector sigma = map_sigma(fSigma, ctx.ctm());
181 if (0 == sigma.x() && 0 == sigma.y()) {
202 sigma.x(),
203 sigma.y(),
222 get_box3_params(sigma.x(), &kernelSizeX, &kernelSizeX3, &lowOffsetX, &highOffsetX);
223 get_box3_params(sigma.y(), &kernelSizeY, &kernelSizeY3, &lowOffsetY, &highOffsetY);
328 SkVector sigma = map_sigma(fSigma, ctm);
329 return src.makeOutset(SkScalarCeilToInt(sigma.x() * 3), SkScalarCeilToInt(sigma.y() * 3));
335 str->appendf("sigma: (%f, %f) tileMode: %d input (", fSigma.fWidth, fSigma.fHeight,