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Lines Matching defs:px1

167         int n, Sk4i xs, Sk4i ys, Sk4f* px0, Sk4f* px1, Sk4f* px2) const {
168 fPixelAccessor->getFewPixels(n, xs, ys, px0, px1, px2);
172 Sk4i xs, Sk4i ys, Sk4f* px0, Sk4f* px1, Sk4f* px2, Sk4f* px3) const {
173 fPixelAccessor->get4Pixels(xs, ys, px0, px1, px2, px3);
177 const void* src, int index, Sk4f* px0, Sk4f* px1, Sk4f* px2, Sk4f* px3) const {
178 fPixelAccessor->get4Pixels(src, index, px0, px1, px2, px3);
210 int n, Sk4i xs, Sk4i ys, Sk4f* px0, Sk4f* px1, Sk4f* px2) const override {
216 *px1 = this->getPixelAt(bufferLoc[1]);
225 Sk4i xs, Sk4i ys, Sk4f* px0, Sk4f* px1, Sk4f* px2, Sk4f* px3) const override {
228 *px1 = this->getPixelAt(bufferLoc[1]);
234 const void* src, int index, Sk4f* px0, Sk4f* px1, Sk4f* px2, Sk4f* px3) const override {
236 *px1 = this->getPixelFromRow(src, index + 1);
270 Sk4f px0, px1, px2, px3;
271 strategy->get4Pixels(row, ix, &px0, &px1, &px2, &px3);
272 next->blend4Pixels(px0, px1, px2, px3);
284 Sk4f px0, px1, px2, px3;
285 strategy->get4Pixels(row, ix - 3, &px3, &px2, &px1, &px0);
286 next->blend4Pixels(px0, px1, px2, px3);
314 Sk4f px0, px1, px2;
315 fAccessor.getFewPixels(n, SkNx_cast<int>(xs), SkNx_cast<int>(ys), &px0, &px1, &px2);
317 if (n >= 2) fNext->blendPixel(px1);
322 Sk4f px0, px1, px2, px3;
323 fAccessor.get4Pixels(SkNx_cast<int>(xs), SkNx_cast<int>(ys), &px0, &px1, &px2, &px3);
324 fNext->blend4Pixels(px0, px1, px2, px3);
385 Sk4f px1 = getNextPixel();
388 next->blend4Pixels(px0, px1, px2, px3);
582 void get2PixelColumn(const void* row0, const void* row1, int x, Sk4f* px0, Sk4f* px1) {
584 *px1 = fAccessor.getPixelFromRow(row1, x);
692 px1 = advanceFilter(),
695 fNext->blend4Pixels(px0, px1, px2, px3);
728 px1 = advanceFilter(),
731 fNext->blend4Pixels(px0, px1, px2, px3);
805 Sk4f px1 = bilerp(part0, part1);
809 fNext->blend4Pixels(px0, px1, px2, px3);
832 Sk4f px1 = bilerp(part1, part0);
836 fNext->blend4Pixels(px0, px1, px2, px3);
930 px1 = advanceFilter(),
933 fNext->blend4Pixels(px0, px1, px2, px3);
967 px1 = advanceFilter(),
970 fNext->blend4Pixels(px0, px1, px2, px3);