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Lines Matching refs:fPrev

134  * in Y) using the same fPrev/fNext pointers that were used for the contours, to avoid
143 : fPoint(point), fPrev(nullptr), fNext(nullptr)
154 Vertex* fPrev; // Linked list of contours, then Y-sorted vertices.
241 list_insert<Vertex, &Vertex::fPrev, &Vertex::fNext>(v, prev, next, &fHead, &fTail);
252 list.fHead->fPrev = fTail;
262 list_remove<Vertex, &Vertex::fPrev, &Vertex::fNext>(v, &fHead, &fTail);
267 fHead->fPrev = fTail;
475 , fPrev(nullptr)
482 MonotonePoly* fPrev;
516 SkASSERT(v && v->fPrev && v->fNext);
517 Vertex* prev = v->fPrev;
529 v->fPrev->fNext = v->fNext;
530 v->fNext->fPrev = v->fPrev;
532 if (v->fPrev == first) {
535 v = v->fPrev;
578 m->fPrev = fTail;
878 v = v->fPrev;
1095 top = top->fPrev;
1166 if (c.sweep_lt(v->fPoint, v->fPrev->fPoint)) {
1167 v->fPoint = v->fPrev->fPoint;
1169 if (coincident(v->fPrev->fPoint, v->fPoint)) {
1170 merge_vertices(v->fPrev, v, mesh, c, alloc);
1256 front.fTail->fNext = back.fHead->fPrev = nullptr;