Lines Matching full:smoothstep
166 // The smoothstep falloff compensates for the non-linear sRGB response curve. If we are
172 fragBuilder->codeAppend("float val = smoothstep(-afwidth, afwidth, distance);");
419 // The smoothstep falloff compensates for the non-linear sRGB response curve. If we are
426 fragBuilder->codeAppend("float val = smoothstep(-afwidth, afwidth, distance);");
711 // The smoothstep falloff compensates for the non-linear sRGB response curve. If we are
720 "%s = vec4(smoothstep(vec3(-afwidth), vec3(afwidth), distance), 1.0);",