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Lines Matching full:textures

127     // and GL_RG on FBO textures.
488 // Unextended ES2 supports NPOT textures with clamp_to_edge and non-mip filters only
492 // ES2 supports MIP mapping for POT textures but our caps don't allow for limited MIP
493 // support. The OES extension or ES 3.0 allow for MIPS on NPOT textures. So, apparently,
506 // Our render targets are always created with textures as the color
553 // Texture uploads sometimes seem to be ignored to textures bound to FBOS on Tegra3.
623 // Safely moving textures between contexts requires fences.
627 // bugs on some cards/drivers that produce incorrect mip-maps for sRGB textures when using
1307 r.appendf("Intermediate texture for partial updates of unorm textures ever bound to FBOs: %s\n",
1309 r.appendf("Intermediate texture for all updates of textures bound to FBOs: %s\n",
1463 // When GL_RED is supported as a texture format, our alpha-only textures are stored using
1505 but are not required to be supported as renderable textures/renderbuffer.
1663 // We only enable srgb support if both textures and FBOs support srgb,
1774 // We currently only support using integer textures as srcs, not for rendering (even though GL
1897 // NOTE: We disallow floating point textures on ES devices if linear filtering modes are not
1899 // [half] floating point textures became part of the standard in ES3.1 / OGL 3.0.
2094 // We currently only support images on rgba textures formats. We could add additional formats
2096 // (e.g. where we use GL_RED textures to implement alpha configs).
2101 // immutable via TexStorage. We create non-integer textures as mutable textures using
2103 // storage support for non-integer textures.
2265 // OS X doesn't seem to write correctly to floating point textures when using