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Lines Matching defs:bindTexture

784     GL_CALL(BindTexture(glTex->target(), glTex->textureID()));
834 GL_CALL(BindTexture(glTex->target(), glTex->textureID()));
1430 GL_CALL(BindTexture(idDesc.fInfo.fTarget, 0));
1507 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, colorID));
1544 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, 0));
1620 GL_CALL(BindTexture(info->fTarget, info->fID));
1933 GL_CALL(BindTexture(GR_GL_TEXTURE_BUFFER, buffTex.fTextureID));
2920 void GrGLGpu::bindTexture(int unitIdx, const GrSamplerParams& params, bool allowSRGBInputs,
2948 GL_CALL(BindTexture(target, texture->textureID()));
3058 GL_CALL(BindTexture(GR_GL_TEXTURE_BUFFER, buffTex.fTextureID));
3150 GL_CALL(BindTexture(target, texture->textureID()));
3841 this->bindTexture(0, params, true, srcTex);
3932 GL_CALL(BindTexture(dstTex->target(), dstTex->textureID()));
4078 this->bindTexture(0, params, gammaCorrect, texture);
4226 GL_CALL(BindTexture(info->fTarget, info->fID));