Lines Matching defs:c1
44 // If a,b,c are the original control points then the poly a0,b0,c0,c1,a1
51 // a1 c1
52 // Each is drawn as three triangles ((a0,a1,b0), (b0,c1,c0), (a1,c1,b0))
535 // a c | a1 c1
543 BezierVertex& c1 = verts[4];
576 c1.fPos = c;
577 c1.fPos -= cbN;