Lines Matching defs:SetRenderTarget
1934 SetRenderTarget(renderTarget, depthStencil);
2944 SetRenderTarget(renderTarget, depthStencil); // Sets the multi-sample mask, if maskable
3007 long Direct3DDevice8::SetRenderTarget(IDirect3DSurface8 *newRenderTarget, IDirect3DSurface8 *newDepthStencil)
3063 renderer->setRenderTarget(0, renderTarget);