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Lines Matching defs:volumeTexture

818 	long Direct3DDevice8::CreateVolumeTexture(unsigned int width, unsigned int height, unsigned int depth, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DVolumeTexture8 **volumeTexture)
822 *volumeTexture = 0;
829 *volumeTexture = new Direct3DVolumeTexture8(this, width, height, depth, levels, usage, format, pool);
831 if(!*volumeTexture)
838 delete *volumeTexture;
843 (*volumeTexture)->AddRef();
4803 Direct3DVolumeTexture8 *volumeTexture = dynamic_cast<Direct3DVolumeTexture8*>(baseTexture);
4824 volume = volumeTexture->getInternalVolumeLevel(surfaceLevel);